OK, this is the first post for my new blog, I Dream of Sequels. So I would like to say thanks to anyone who spent time to read my opinions. Without further ado, lets jump right into things with the first game I think should get a remake or a sequel!
Name: Cyborg Justice
Genre: Side Scrolling Beat'em Up(or Brawler)
Developer: Novotrade(also know as Appaloosa Interactive)
Release Year: 1993
System: Sega Genesis
I start with this game because if you look at this blogs banner, to the very left there is a robot. That robot is the basic look for your hero in Cyborg Justice. For those who have not played this game, let's start with a brief synopsis of the story.
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In a galaxy....bah, you know the line
The game's opening cinematic shows a spaceship crashing onto a mining colony. The ship's occupant dies shortly after the crash. The space-traveler's mind is to be transplanted into cyborg body and his memory erased so that he can be put to work. The memory wipe fails and the player, as the unwilling cyborg, must escape.
Not a bad story, but that is not the reason I think this game should have a sequel or be remade. The thing I loved about Cyborg Justice was it's game play and how interesting it is. So lets dive into it, shall we?
Its alive......Its alive!
Remember how I mentioned that robot to the far left of my banner? That was the basic body, arms and legs a robot in this game can have. At the character creation screen you have a choice of different parts to create an arm yanking, body ripping machine(literally). The choice of the arms and legs you have from the start make a difference, these are not just aesthetic changes. If I recall correctly(been awhile since I have loaded up this game) say you want.....the legs with spike knee caps, those slender long legs increase your walking speed. The arm options allowed you a few different weapons like a buzz saw or a laser cannon. Body selection i think effects maybe.....defense.
The meat of Cyborg Justice
A summary of what has been said....and for those who don't like to read alot :)
Tune in next time!