Nvidia’s recent keynote announcements outlined many technologies that the company is pushing forward, from ray tracing and AI to datacenter-wide graphics tech. Now Nvidia has launched its 'CloudXR 1.00' XR (augmented Reality, mixed reality, and virtual reality) streaming software development kit (SDK), showing its commitment to this technology, too.
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The Nvidia CloudXR SDK (via TechPowerUp) is Nvidia’s “core platform for streaming virtual reality (VR), augmented reality (AR), and mixed reality (MR) content from any OpenVR XR application on a remote server – cloud, datacenter, or edge”. To utilise the SDK, Nvidia RTX GPUs are used to allow the streaming of XR from servers to your XR devices, whether that’s a head-mounted display (HMD) or mobile device.
This is a way of providing XR technology access to those companies that don’t have their own hardware capable of powering highly resource-intensive VR, AR or MR applications. It also allows for an “untethered XR device experience”, meaning XR applications can be streamed without being tethered to the hardware that powers it, allowing for more freedom of movement. This will be especially useful for those companies that use AR or MR on the workline.
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