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Rainbow Six Siege’s developers have “bit of pride” in how they’ve handled microtransactions

You may have heard just a bit of controversy over Microtransactions lately. Battlefront 2 has offered a strong lesson in what not to do, but as season passes start to fall by the wayside - particularly in multiplayer games - it seems smaller purchases will continue to fill in the void to keep AAA games profitable in the long term.

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Rainbow Six Siege has been particularly successful when it comes to long-term support, leaving behind an unremarkable launch to be one of the most consistently popular shooters on the market, and that’s partly been possible because of microtransactions.



This post first appeared on PC Games News And Reviews From PCGamesN.com, please read the originial post: here

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Rainbow Six Siege’s developers have “bit of pride” in how they’ve handled microtransactions

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