You may have heard just a bit of controversy over Microtransactions lately. Battlefront 2 has offered a strong lesson in what not to do, but as season passes start to fall by the wayside - particularly in multiplayer games - it seems smaller purchases will continue to fill in the void to keep AAA games profitable in the long term.
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Rainbow Six Siege has been particularly successful when it comes to long-term support, leaving behind an unremarkable launch to be one of the most consistently popular shooters on the market, and that’s partly been possible because of microtransactions.
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