Though it’s not quite such a famous problem as it is in other games, Rainbow Six Siege suffers its own toxicity issues. It’s something the developers are certainly concerned with, and brand director Alexandre Remy says it’s something the team need to do more to solve.
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“Toxicity in Rainbow Six Siege,” says Remy, “as in many multiplayer and social games, is a very tricky one. Clearly, we are still lacking some of the tools that are absolutely necessary for fighting it. We have Battleye and a button to report players for suspicious behaviour, but it is not enough, so we need to do more. The next step for us is to bring new, granular clarity to the reporting tool for a wider variety of behaviour that we want to chastise in the game.”