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“At the beginning of development, we tried to drastically change...



“At the beginning of development, we tried to drastically change the Gorons’ appearance compared to past titles. I made their heads bigger, made them more human-like, and explored a lot of different ideas, but none of them really fit. So I returned to their roots and decided to lean into their original design from Ocarina of Time. In recent titles the Gorons have had tattoos, but I thought that due to the anime-likes styling of this title, we should aim to make use of empty space rather than trying to fill it, so I went with a very clean design. Rather than just making them round, I paid close attention to the 3D model to ensure they felt like a sumo wrestler, someone with body fat and muscles, and that they looked powerful.” -Hirohito Shinoda, artist, The Legend of Zelda: Breath of the Wild



This post first appeared on Nintendo Cafe | Wii U | 3DS, please read the originial post: here

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