My A.A. is finally complete and midterms are over, so I’ll be back to posting regularly.
Things currently in my drafts:
- The potential downside of being transparent during the game-development process.
- Why being called “un-Nintendo” is both complimentary and pejorative.
- Discussing the proliferation of early access games in the industry.
And something new On My Radar is:
- Dead Cells by Motion Twin
- Another platforming rogue-lite, 2d side-scrolling “metroidvania.” But with an art style closer to Hive Jump than any other pixel RPG I’ve seen recently.