We start with a cast of 18 castaways split into three tribes of six people each.
Levu (Heroes): Alan, Ashley, Ben, Chrissy, JP, Katrina
Soko (Healers): Cole, Desi, Jessica, Joe, Mike, Roark
Yawa (Hustlers): Ali, Devon, Lauren, Patrick, Ryan, Simone
They begin right away with a combination supply run and reward challenge. They will gather supplies from the boat and load them on to their own boats. When Jeff rings the bell, they must all get on their boats and head toward shore, where they will have to lift one person high enough to light their torch. First place is a fire making kit; second place is flint. Ryan picks up the secret advantage randomly hidden among the supplies everybody is tossing overboard in complete chaos. After the bell rings, Heroes and Healers are doing well while the Hustlers aren’t even pointing in the right direction. Healers win. Heroes place second right behind them. Hustlers, they aren’t even on the beach yet.
Probation officer Joe views his fellow Healers as people with big hearts (aka suckers).
The Heroes start making alliances almost immediately. Ashley and JP specifically are the first two to combine, and they like Ben, who has joined forces with Alan to make a foursome. It doesn’t help that the other two are older women who can be their own alliance but are not viewed as challenge assets.
Likewise, Ali promptly forms an alliance with Patrick on the Hustlers tribe.
Ryan’s advantage? An immunity superidol. Really? It can be played after the votes have been read, but at least it can only be played at the first Tribal Council, making it essentially useless. He shares this information with Devon.
Mike’s 10 year old son told him he should search for an idol, so that is what he does. He is obvious about it, and Joe warns him that they know.
Alan never really trusted JP and Ashley, and he wants to stir the pot, realizing it may make him look like a crazy man. A strip search ensues. So much for that alliance.
For the immunity challenge, they will race up a cargo net, pull a heavy cart, and ride it to a table maze, which they will carry to the top of a taller tower to solve. They are close to even after the carts, but being slightly ahead of another tribe allows them to pick which maze they like, Heroes first and then Hustlers. Healers got stuck with the maze that the others left behind, a simple single line balancing “maze”, and they easily win. Heroes bounce in and out on their third ball, allowing Hustlers to take second place.
Immediately after the challenge, Chrissy falls to the ground and vomits. They didn’t need a sign that she is a weak link, but that may be one if they did need it. The other potential target from a keeping the tribe strong perspective is Katrina. Their saving grace may be that Alan doesn’t trust the couple, assuming there is a couple.
But there’s a twist. Even if her own tribe didn’t take the hint that she may be a problem in challenges, Ryan did. His super idol must be played at the first Tribal Council. Since he will not be there, he had to will it to someone, and he chooses Chrissy, who can play it after the votes are read and as such can save herself or Katrina, ensuring that the tribe will be forced to sabotage itself because any other choice will apparently weaken the tribe in challenges, though getting rid of Alan, which is not an option on the table, would remove disruptive behavior.
With 4 votes, Katrina has been voted off the island. Chrissy joined the rest of the tribe to vote out what they deemed the weakest link, eliminating her closest ally in the process.
Stay tuned to dingoRUE for another live recap of Survivor: Heroes Vs. Healers Vs. Hustlers Episode 2, which airs Wednesday at 8/7c on CBS.