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Immortals of Aveum Review: You Can’t Run it

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Immortals of Aveum Review: You Can’t Run it

Credit: LeonardoAI/MyTechPiece

Immortals of Aveum is an intriguing project. On paper, the idea of having a fantasy world where everyone uses Magic in a story-driven first-person shooter is promising and since it’s an EA game, it’s definitely high-budget. However, the game has many flaws, and the fact that it just released, instead of coming out at the end of the year indicates the editor knew the game would probably disappoint. 

So, is it bad? Let’s find out! As always, we invite you to leave your comments at the bottom to let us know what you thought of this game.

Can You Run Immortals of Aveum?

Before diving into the nitty-gritty and talking about the game itself, first we must warn you. Immortals of Aveum is an Unreal Engine 5 game, and it takes full advantage of the lumen technology. However, this also means that the RTX ray-tracing is solicited to handle every particle, liquid and dynamic objects of the game. 

Unfortunately, this means that even with a RTX 3060Ti, you can barely reach 25 fps with plenty of stutters. It’s a massive issue, and let’s be clear, it’s not because the game looks gorgeous, it’s due to poor optimization, we’ve seen older games run better with less powerful gear. So, if you don’t have the latest graphics card, you may want to sit this one out, or wait for optimization patches (don’t hold your breath, it may never come).

Steam’s Official Specs

Minimum Specs:

  • OS: 64 bit Windows 10
  • Processor: Intel Core i7-9700 / AMD Ryzen 7 3700X
  • Memory: 16(Dual-channel) GB RAM
  • Graphics: NVIDIA GeForce RTX 2080 Super (VRAM 8 GB) / Radeon RX 5700XT (8GB)
  • DirectX: Version 12
  • Storage: 110 GB available space

Recommended: 

  • OS: 64 bit Windows 10
  • Processor: Intel Core i7-12700 / AMD Ryzen 7 5700X
  • Memory: 16(Dual-channel) GB RAM
  • Graphics: NVIDIA GeForce RTX 3080Ti (VRAM 12 GB) / AMD Radeon RX 6800XT (VRAM 16 GB)
  • DirectX: Version 12
  • Storage: 110 GB available space

Credit: Electronic Arts

Gameplay Impressions: Fast Paced Magic Combat

The performance issues with the game are disappointing, especially since the gameplay has a lot of potential. Instead of having guns like in a traditional FPS, you use magic abilities. Each magic has a color. Red magic can be compared to a shotgun with close range burst, the green magic is closer to a machine gun sending less powerful strides but at a faster range, and the blue magic is a long range semi-automatic weapon. You also have what the game calls a Fury, which is a customizable special attack. 

These three “weapons” can be customized with a skill tree and gear. This will affect their behavior and allow you to lean more toward a long range or close range build, depending on your choices. You’ll find objects throughout the world which have different perks, and it will influence your stats like your health or the damage of specific attacks. So, nothing truly revolutionary, but a solid system that works for what the game attempts.

Movement is fluid and fast-paced, and the attacks feel powerful thanks to the quality of the animations. It’s no small feat given that magic attacks tend to be less impactful than firearms in videogames, but the sound design and visuals do a solid work.

Credit: Electronic Arts

Story & Universe: It’s Magic, Dewd!

Despite the high concept, the game felt flat to us. That’s because Immortals of Aveum isn’t your typical medieval heroic fantasy adventure. The universe depicted has futuristic elements to it, which works well visually, but having characters saying stuff like: “You bustin’ my balls!” has a tendency to take you out of what would otherwise be an immersive game.

Thankfully, unlike most EA games, we didn’t see any microtransactions that would affect the gameplay, but it doesn’t make up for the failure of their approach to this universe, which is a waste of great potential.

Credit: Electronic Arts

Immortals of Aveum Review: You Can Play Better Games

If it was the only game you could play, Immortals of Aveum could entertain you for a few hours, but given the other magic games available with innovative mechanics, and the upcoming games like Starfield, it’s not worth buying at the moment. If you don’t have the latest gear, you won’t be missing much. It’s a huge-missed opportunity, and the release date hints at the fact that EA knew the game didn’t have the potential to be a hit.

Did you play Immortals of Aveum? What did you think about it? Let us know in the comment section below.

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This post first appeared on My Tech Piece, please read the originial post: here

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