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Artery Gear Fusion Tier List: Best Characters in March 2023

Artery Gear Fusion is a Mecha girl-fighting RPG game. You command powerful Mech girls to fight an army of puppets in order to save the world. In order to fight the puppets, you need to create a team. There are five different classes to choose your characters from Assault, Balanced, Healer, Defense and Tactical.

There are over 100 characters in Artery Gear, However, you should choose the best characters to create your team. It will help you defeat enemies quickly. We have made this Artery Gear Fusion tier list to help you create a strong team in the game.

Table of Contents
  • Best Characters in Artery Gear Fusion
  • S+ Tier
    • Sirius
  • S Tier
    • Alice
    • Shyura
    • Morris
    • Lila
    • Ruri
  • A Tier
    • Chihaya
    • Hearin
    • Ghost
    • Suriel
    • Milvus
    • Quinn
    • Grace
    • Verbena
    • Della
    • Nina
    • Klaudia Valentz
    • Reisalin “Ryza” Stout
  • B Tier
  • C Tier
  • D Tier

Best Characters in Artery Gear Fusion

Below you will see all the character’s ratings based on their Role and abilities to fight the enemies.

  • S+ Tier: The one above all, there can only be one character in this tier at the same time.
  • S Tier: absolute best characters in the game
  • A Tier: Still very powerful heroes in the game, just not the best. You shouldn’t have much of a problem playing them.
  • B Tier: neutral characters, neither too bad nor too good.
  • C Tier: Not good, you should avoid them
  • D Tier: You don’t really need them, but they are still in the game.

Before you go and take a look at the tier list, we would like to point out that this ranking may change as the game receives new updates. we will try our best to keep the tier list as updated as possible.

Last Updated: 14-March-2023

S+ Tier

Sirius

Stats:

Overall Power: 2184, Class: Assault, Rarity: 5/5 stars

  • Hp: 6141
  • Speed: 127
  • Attack: 1300
  • Defense: 557
  • Critical: 20%
  • Crit DMG: 150%
  • Accuracy: 0%
  • Resistance: 0%
  • Assisting ATK: 3%

Skills:

Shooting Star Shot: Inflicts 100.7% Damage to a single enemy target and increases damage by 0.075% per 1 point of speed. When you have a Speed Buff, it will cause a 70% Defense reduction to the target for 2 rounds.

Sharp Eye Breakthrough: Inflicts 120.8% damage to a single enemy target and increases damage by 0.075% per 1 point of speed; grants herself a 30% Speed Buff for 2 rounds. If you trigger a critical strike, you are granted an Extra Turn.

Azure Starfall: Inflicts 169.6% damage to a single enemy target and increases damage by 0.2% per 1 point of speed. This skill will be counted as having an elemental advantage towards the target. When you kill the target, extend all your buffs for 1 round.

What makes Sirius the best character in Artery Gear?

The first skill of Sirius provides extremely powerful, 70% defence reduction. She also has very high attack, speed and crit damage. Her second skill grants her speed buff as well as extra turn-up on successful crit damage, making her skill cycle very small. The third skill of Sirius does constant elemental damage. when you combine all these things together, she can do an insane amount of damage to enemies. Sirius is currently unstoppable and there is no mecha in the game who can take her place at the moment.

S Tier

Alice

Stats:

Overall Power: 2209, Class: Tactical, Rarity: 5/5 stars

  • Hp: 5580
  • Speed: 113
  • Attack: 1171
  • Defense: 698
  • Critical: 36%
  • Crit DMG: 150%
  • Accuracy: 0%
  • Resistance: 0%
  • Assisting ATK: 3%

Skills:

Gravity Collapse: Deal 84.8% ATK damage to a single enemy and grant 1 random ally a 15% action bar.

Doomsday Clock: Raise the magic staff to grant a bonus turn to another ally, gain a 50% ATK boost for 2 turns, and gain a 20% action bar.

Universe Crumble: Deal Damage Equal to 84.8% ATK to all enemies with a 75% probability (calculated for each enemy separately) to inflict a 30% SPD decrease for 2 turns.

What makes Alice great?

Alice is one of the best 4-star AG in the game. her extra turn with the ATK bonus works very well. Even after the nerf she still remains extremely powerful. Alice can isn’t just offensive but also can survive for a longer period. The best part is that you can use her at any point of the game, from beginning to end.

Shyura

Stats:

Overall Power: 2499, Class: Assault, Rarity: 5/5 stars

  • Hp: 8507
  • Speed: 102
  • Attack: 1109
  • Defense: 754
  • Critical: 12%
  • Crit DMG: 150%
  • Accuracy: 0%
  • Resistance: 0%
  • Assisting ATK: 3%

Skills:

Seismic Crush: Shyura slashes several times, dealing damage equal to 106% ATK + 10.6% Max HP with a 35% chance to inflict 70% DEF Reduction for 2 turns. When the Shyura Mode is active, this attack is immune to Riposte(counterattacks).

Triple Armor: Deal Damage Equal to 127.2% ATK + 10.6% Max HP to a single enemy with a 100% chance to inflict 70% DEF Reduction for 2 turns. When the Shyura Mode is active, “Triple Armor” neglects the target’s Status Resistance. Upon killing a target, gain 30 additional Energy.

Earthly Coil: Remove all debuffs on this unit and activate the “Shyura Mode”. Deal damage equal to 143.1% ATK + 28.6% Max HP to a single enemy, inflicting a 50% ATK Reduction for 2 turns. Using skills gains Energy. When taking a hit, lose 20 Energy.

What makes Shyura great?

Shyura has very high single-target damage and provides powerful depuffs. She also has a very high base HP count, which can help her survive. her second skill Ignores effect resistance, It can be quite useful in battle. overall Shyura is a strong debuffer with good DPS.

Morris

Stats:

Overall Power: 2208, Class: Heal, Rarity: 4/5 stars

  • Hp: 5730
  • Speed: 101
  • Attack: 690
  • Defense: 760
  • Critical: 12%
  • Crit DMG: 150%
  • Accuracy: 0%
  • Resistance: 18%
  • Assisting ATK: 3%

Skills:

Support Shot: Morris quickly attacks to deal damage equal to 106% ATK to a single enemy with a 35% probability to inflict a 50% ACC reduction for 2 turns.

First Aid Mist: Morris activates the healing spray, restoring HP equal to 15% max HP to the ally while also gaining 30% Action bar, reducing the cooldown of all that ally’s skills by 1 turn, and granting Rejuvenation to that ally for 2 turns.

Pure White Healing: Morris reinvigorates everyone with her cuteness, removing all debuffs from all allies and restoring HP equal to 31.8% Max HP to all allies.

What makes Morris great?

You can acquire Morris just by logging in to the game on the second day, meaning she is easily obtainable AG. She is easily one of the best healers in the game. You can just keep using the skill 2 and skill 3 combo and keep healing your team for days.

Lila

Stats:

Overall Power: 2337, Class: Assault, Rarity: 5/5 stars

  • Hp: 5260
  • Speed: 106
  • Attack: 1390
  • Defense: 782
  • Critical: 24%
  • Crit DMG: 160%
  • Accuracy: 0%
  • Resistance: 0%
  • Assisting ATK: 3%

Skills:

Blazing Torrent: Deal damage equal to 169.6% ATK to a single enemy, consume all the energy, and increase the damage by 7% for every 1 energy consumed. When makes a critical hit, the critical damage increases by 50%

Warrior’s Death: Grant all allies a 50% critical chance boost for 3 turns, then increase their move bar by 1% for every 5.4% Critical chance they have and gain a Bonus turn for this unit. Gain a passive effect: For every critical hit made by allies, increase the self-move bar by 10% and gain 1 energy storage.

Mighty Warrior: Deal damage equal to 169.6% ATK to a single enemy, consume all the energy, and increase the damage by 7% for every 1 energy consumed. When makes a critical hit, the critical damage increases by 50%

What makes Lila great?

You can acquire Morris just by logging in to the game on the second day, meaning she is easily obtainable AG. She is easily one of the best healers in the game. You can just keep using the skill 2 and skill 3 combo and keep healing your team for days.

Ruri

Stats:

Overall Power: 2262, Class: Assault, Rarity: 4/5 stars

  • Hp: 5164
  • Speed: 102
  • Attack: 1375
  • Defense: 722
  • Critical: 24%
  • Crit DMG: 160%
  • Accuracy: 0%
  • Resistance: 0%
  • Assisting ATK: 3%

Skills:

Sword Technique “Rainstorm”: Ruri jumps high up to the sky and slashes downward, dealing damage equal to 106% ATK to a single enemy with a 30% probability to inflict Feeble for 2 turns.

Sword Technique “Cyclone”: Deal damage equal to 85.9% to all enemies, tallying damage based on the attribute countering the target. Upon killing a target, reduce the cooldown of all this unit’s skills by 1 turn.

Ultimate “Mist and Lake”: Upon using the ultimate skill, Ruri deals damage equal to 101.8% ATK to all enemies, at least two of them taking a critical hit, and gains a Bonus Turn, gaining 50% ATK Boost for 2 turns.

What makes Ruri great?

Ruri’s extra turn and her 3rd skill work really well together. she can rip through pretty much any team when paired with the right type of AG. Ruri is quite powerful in the end game too.

A Tier

Chihaya

Stats:

Overall Power: 2183, Class: Assault, Rarity: 4/5 Stars

  • Hp: 5580
  • Speed: 114
  • Attack: 1391
  • Defense: 582
  • Critical: 20%
  • Crit DMG: 150%
  • Accuracy: 0%
  • Resistance: 0%
  • Assisting ATK: 3%

Skills:

Kasaya Slash: Use a crimson blade to slash the opponent, dealing damage equal to 100.7% ATK to a single enemy. Upon critical hit, the critical. damage is increased by 20%.

Crimson Vibration: Break the opponent’s defence, dealing damage equal to 95.4% ATK to a single enemy. Upon critical hit, increase the duration of the target’s debuffs by 1 turn. If Ichinoha lands a critical hit, reduce the cooldown of all this unit’s skills by 1 turn.

Two Sky Flow: Perform slashes like the unending tides, dealing damage several times totalling 144.2% ATK to a single enemy and inflicting 70% DEF Reduction for 2 turns. Upon a critical hit, this attack deals 50% more critical damage and this unit gains a Bonus Turn.

What makes Chihaya Good?

First up, Chihaya can be obtained for free in the event. Secondly, she offers so much versatility, you can use her as damage, support or solid debuffer. She is one of the best 4-star AG in the game with extra turn mechanics and debuffs.

Hearin

Stats:

Overall Power: 2277, Class: Heal, Rarity: 5/5 Stars

  • Hp: 6784
  • Speed: 91
  • Attack: 710
  • Defense: 894
  • Critical: 12%
  • Crit DMG: 150%
  • Accuracy: 0%
  • Resistance: 0%
  • Assisting ATK: 3%

Skills:

Restraining Shot: Deal 84.8% ATK damage to a single enemy and grant 1 random ally a 15% action bar.

Healer Grenade: Hearin gives her students confidence, granting Rejuvenation to all allies for 2 turns, recovering all allies for 30% of their missing HP, removing 2 debuffs from the lowest HP target (excluding herself), and gaining 35% Action bar.

Supply Drop: Hearin reinvigorates her students, removing all debuffs from all allies, recovering all allies for 35% of their Max HP, gaining 50% Action, and granting a 15% Action bar to other allies.

What makes Hearin good?

Hearin is one of the best support AG in artery gear. She can provide an enormous amount heal as well as she fills up the action bar pretty quickly. Her only downside is that she gets targeted a lot by enemies.

Ghost

Stats:

Overall Power: 2306, Class: Assault, Rarity: 5/5 Stars

  • Hp: 6654
  • Speed: 115
  • Attack: 1305
  • Defense: 635
  • Critical: 12%
  • Crit DMG: 150%
  • Accuracy: 30%
  • Resistance: 0%
  • Assisting ATK: 3%

Skills:

Fissure Blade: Deal damage equal to 106% ATK to a single enemy with a 35% probability to inflict 70% DEF Reduction for 2 turns. If this unit has buffs, the proc probability is increased by 25%.

Sunder the Void: Deal damage equal to 95.4% ATK to all enemies. If the target has buffs, the damage is increased by 15%. Remove 1 buff from the target, increasing the duration of all buffs on this unit by 1 turn if successful. There is a 50% probability to inflict Interference (Can’t use active skills, Basic attacks only) on all targets for 1 turn.

Overloaded Reaping: Deal damage equal to 201.4% ATK to a single enemy. If the target has buffs, the damage is increased by 40%. And for every 1 buff the target has, the damage is increased by 10%. Remove all buffs from the target. Gain 30% SPD Boost for 2 turns. If this unit has buffs, gain 50% SPD greater boost for 2 turns instead.

What makes Ghost Good?

Ghost doesn’t just remove buffs from enemies but also deals more damage with her 3rd skill when enemies have the buff. On top of that, she has a speed buff, AoE damage, and silence effect. With skills like that, Ghost is extremely effective in both PvP and PvE.

Suriel

Stats:

Overall Power: 2206, Class: Assault, Rarity: 5/5 Stars

  • Hp: 6184
  • Speed: 120
  • Attack: 1266
  • Defense: 588
  • Critical: 24%
  • Crit DMG: 150%
  • Accuracy: 12%
  • Resistance: 0%
  • Assisting ATK: 3%

Skills:

Reap: Deal damage equal to 106% ATK to a single enemy with a 35% probability to inflict Burn for 2 turns.

Clean: Deal damage equal to 76.3% ATK to all enemies and inflict 4 stacks of that randomly split among enemies for 2 turns. For every 1 Burn inflicted, gain 25% Action bar.

Reaper’s Mercy: Deal 152.6% ATK to a single enemy, scaling by 15% for every 1 stack of Burn. Upon eliminating an enemy, recover all allies for 20% of the ally’s Max HP.

Burn – At the start of your turn, deal damage equal to 60% of your ATK. This attack ignores 70% DEF of the target. The damage is based on the attacker’s ATK when they apply a Burn stack on the target.

What makes Suriel good?

Suriel’s burns effect is really great. Her 3rd skill does lots of damage when burn stacks are applied. She also has good base speed. you can pair her with AG that can take advantage of her burn effect, Ginga would be a good example of that. Ginga will do extra damage because of the debuffs from Suriel.

Milvus

Stats:

Overall Power: 2427, Class: Assault, Rarity: 5/5 Stars

  • Hp: 5628
  • Speed: 111
  • Attack: 1585
  • Defense: 751
  • Critical: 20%
  • Crit DMG: 150%
  • Accuracy: 0%
  • Resistance: 0%
  • Assisting ATK: 3%

Skills:

Eagle Claw: Milvus attacks the enemy, dealing damage equal to 106% ATK to a single enemy with a 50% probability to inflict 50% ACC Reduction for 2 turns.

Sundering Cannon: Milvus activates the chain cannon, dealing damage equal to 84.8% ATK to all enemies, tallying damage based on the attribute countering the target. Killing a target resets this skill’s cooldown.

Raptor’s Judgment: Milvus attacks from high above, dealing damage equal to 111.3% ATK to all enemies with a 70% probability to inflict 70% DEF Reduction to the targets for 2 turns and a 70% probability to inflict Breakdown (Unable to take actions. When attacked, it will be 100% Critical. Taking damage wakes you up from the status of Freeze) for 1 turn while gaining 30%. Action bar.

What makes Milvus good?

Milvus has very good base stats. She has 2 AoE damage attacks as well as debuffs like paralyze and blind. Milvus can be a powerful AG if you utilise her well in the battle.

Quinn

Stats:

Overall Power: 2345, Class: Tactical, Rarity: 5/5 Stars

  • Hp: 6946
  • Speed: 112
  • Attack: 1340
  • Defense: 635
  • Critical: 20%
  • Crit DMG: 150%
  • Accuracy: 0%
  • Resistance: 0%
  • Assisting ATK: 3%

Skills:

Unconventional Cluster Bomb: Quinn bombards all enemies, dealing damage equal to 50.9% ATK to all enemies, scaling by 0.075% for every 1 SPD, with a 25% probability to inflict Infirmity for 2 turns.

Emergency Command: Quinn empowers all allies, granting them 50% ATK Boost for 2 turns and granting 30% SPD Boost to all other allies for 2 turns while also gaining 50% SPD Greater Boost for 2 turns.

Guided Missile: “Hornet”: Quinn fires all missiles to attack enemies, dealing damage equal to 95.4% ATK to all enemies and reducing their Action by 12%, damage scaling by 0.075% for every 1 SPD.

What makes Quinn good?

Quinn is specially made to support your entire team. She can heavily buff the allies and also possess AoE attacks. Her 3rd skill can push the action bar back for all the enemies.

Grace

Stats:

Overall Power: 2210, Class: Assault, Rarity: 3/5 Stars

  • Hp: 6391
  • Speed: 106
  • Attack: 1106
  • Defense: 670
  • Critical: 12%
  • Crit DMG: 150%
  • Accuracy: 0%
  • Resistance: 0%
  • Assisting ATK: 3%

Skills:

Fire at Will: Grace pulls the trigger to shoot, dealing damage equal to 121.9% ATK to a single enemy. Upon critical hit, reduce all the skills’ cooldowns by 1 turn for this unit.

Survival Instinct: Gain 30% Critical Chance and Critical Resistance. Upon critical hit, gain 20% Action bar.

Phosphorous Thermite Incendiary: Grace shoots all the incendiary rounds, dealing damage equal to 106% ATK to all enemies. For every 1% HP the target loses, this deals 0.2% more damage. Upon critical hit, this skill deals 30% more damage. Upon killing a target, reset this skill’s cooldown.

What makes Grace Good?

Grace is the only 3-star AG in this list. The reason behind that is she is f2p friendly and you can easily get gears for her. Grace is extremely good for farming and PvE but she can also be a decent PvP AG for a player who doesn’t want to spend too much.

Verbena

Stats:

Overall Power: 2306, Class: Assault, Rarity: 4/5 Stars

  • Hp: 5998
  • Speed: 103
  • Attack: 1462
  • Defense: 644
  • Critical: 20%
  • Crit DMG: 150%
  • Accuracy: 0%
  • Resistance: 0%
  • Assisting ATK: 3%

Skills:

Axe Cleave: Deal damage equal to 106% ATK to a single enemy with a 35% probability to inflict 70% DEF Reduction for 2 turns.

Triumphant Swipe: Upon defeating an enemy using “Axe Cleave” or “Whirlwind Attack”, Verbena gains 3 Energy. At the beginning of this unit’s turn, if this unit has 5 Energy, spend all the Energy to activate Super Physique (15% ATK UP and 25% Status) for 3 turns. While Super Physique is active, each attack is followed by a “Triumphant Swipe”, dealing damage equal to 74.2% ATK to all enemies.

Whirlwind Attack: Verbena fiercely swings the two axes in her hands, dealing damage equal to 84.8% ATK to all enemies with a 50% probability inflict a 70% DEF Reduction on the target for 2 turns. If Super Physique is active, “Whirlwind Attack” deals 15% more damage and tries to inflict DEF Reduction again.

What makes Verbena good?

Verbena has very high base damage and on top of that she has lots of AoE damage. Her 1st and 3rd skill does defender break on enemies. Additionally, she also receives a powerful attack buff.

Della

Stats:

Overall Power: 2364, Class: Defense, Rarity: 4/5 Stars

  • Hp: 7048
  • Speed: 99
  • Attack: 1293
  • Defense: 683
  • Critical: 12%
  • Crit DMG: 150%
  • Accuracy: 0%
  • Resistance: 0%
  • Assisting ATK: 3%

Skills:

20mm Gatling Gun: Della strafes the battlefield, dealing damage equal to 106% ATK + 5.3% Max HP to a single enemy with a 35% probability to 30% inflict SPD Reduction for 2 turns. There is a 50% probability to reduce the cooldown of “Eye for an Eye” by 1 turn.

Eye for an Eye: Deal damage equal to 106% ATK + 3.2% Max HP to all enemies with a 10% probability to Stun them for 1 turn. Upon taking a hit, there is a 20% probability of Riposte. Upon Riposting, if “Eye for an Eye” is not on cooldown, follow up with “Eye for an Eye”.

Bullet Sale: Della keeps firing until the barrel overheats, dealing damage equal to 84.8% ATK + 10.6% Max HP to all enemies with a 35% probability (calculated for each target separately) to Stun them for 1 turn.

What makes Della good?

Della can easily tank while also being damaged by heavy AG at the same time. Her stun can effectively do crowd control. You can use her in long fights as she can survive longer with her tankiness.

Nina

Stats:

Overall Power: 2425, Class: Assault, Rarity: 5/5 Stars

  • Hp: 6372
  • Speed: 105
  • Attack: 1585
  • Defense: 673
  • Critical: 20%
  • Crit DMG: 150%
  • Accuracy: 0%
  • Resistance: 0%
  • Assisting ATK: 3%

Skills:

Arc of Holy Blade: Nina wields the blade-shaped magic staff, dealing damage equal to 127.2% ATK to a single enemy with a 50% probability to inflict Feeble (Buffs are no longer effective except existing ones) for 2 turns.

The Dawn: Nina gathers lightning at her magic staff, resetting the cooldown of “Final Dawn”, gaining a Bonus Turn, and gaining 50% ATK Boost and 50% Critical Damage Boost for 2 turns.

Final Dawn: Nina pushes her magic staff’s output efficiency to the max, dealing damage equal to 181.3% ATK to a single enemy and increasing “Final Dawn” ‘s ACC by 50%. Upon killing a target, reduce “The Dawn” ‘s cooldown by 2 turns.

What makes Nina good?

Nina can receive self-attack and crit damage buff and put out an enormous amount of single-target damage. She also has extra turn mechanics. Nina works really well when you pair her with AG that can do defense break.

Klaudia Valentz

Stats:

Overall Power: 2356, Class: Tactical, Rarity: 5/5 Stars

  • Hp: 5287
  • Speed: 106
  • Attack: 1404
  • Defense: 795
  • Critical: 12%
  • Crit DMG: 150%
  • Accuracy: 30%
  • Resistance: 0%
  • Assisting ATK: 3%

Skills:

The Holy Prelude: Deal damage equal to 106% ATK to a single enemy, lower their move bar by 5% and increase the move bar of self by 5%.

Frozen Tuning: Deal damage equal to 74.2% ATK to all enemies. Has a 75% probability to remove 1 buff from targets and lower their move bar by 15% for 2 times.

Epilogue’s Encore:

Deal damage equal to 84.8% ATK to all enemies. For every 1 buff, the targets have the damage increase by 10%. Inflict 70% DEF Drop lasts for 2 turns on targets with buffs, then remove all the target’s buffs and gain a 50% increase on the self-move bar.

What makes Klaudia good?

Klaudia Valentz can do AoE debuffs and AoE defence breaks. All three skills can debuff enemies. The best part is that you can get Klaudia for free in the game.

Reisalin “Ryza” Stout



This post first appeared on Techgamesnews, please read the originial post: here

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Artery Gear Fusion Tier List: Best Characters in March 2023

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