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Warframe Devstream 163 Breakdown

It has been a very busy year for Digital Extremes and Warframe. Following the major announcements made at Tennocon 2022. Such as the reveal of the long-awaited expansion, The Duviri Paradox. They had a major Devstream today that went over a ton of changes coming to the game next month. The 50th warframe Styanax, starter warframe changes, as well as an in-depth look at the surprise revealed update from Tennocon, Veilbreaker. Here is everything revealed from Devstream 163 with little to no spoilers.

Everything Revealed at Devstream 163

Devstream 163 started off with the return of the Duviri Amphitheatre. Where they showed off all the cool in-game assets that players may have missed if they were not available during Tennocon or could not log into the game due to technical issues. At the end of the presentation in the amphitheatre it stated “see you in 2023”, however. So this may indicate a delay for the Duviri Paradox.

Protea Deluxe made its in-game appearance with the weapon skin being for the Tonkor and its variants, such as the Kuva Tonkor. There is a new ephemera coming called “Vengeful Flame”. As well as a new Grineer-themed ship and voidshell skins for the following warframes:

  • Nova
  • Excalibur
  • Wukong
  • Stayanax, the 50th warframe

Going alongside these additions will be some quality of life changes. Such as:

  • Syndicate Emblems are now purely cosmetic and you now have to pledge allegiance to syndicates to get reputation for them. However, you can change pledges at any time.
  • Excaliburs Slash dash is now faster, as well as his Radial Javelin no longer has a limit on enemies it can hit.
  • Mags pulls now brings enemies to her and has them float so you can damage them easily. Shards created by her third ability can be pulled to her, allowing them to damage enemies around her.
  • Volt’s “Shock” ability now costs low energy, and the shields when picked up no longer slow volt down or consume energy over time.
  • Wukongs Celestial twin now consumes ammo if using guns and deals half damage. The base damage of his staff is increasing.
  • Veiled Riven mods do not take up space in your inventory. Unveiled Riven mods do.
  • Sniper and Shotgun ammo are being removed from the game. All ammo now drops less frequently. Holstering weapons are 50% quicker. However, mods revolving around ammo mutation and holstering are being changed.
  • AoE weapons such as the Zarr or Bramma no longer deal headshot damage. Primed Firestorm and Fulmination are being nerfed in range.
  • Headshot damage is now tripled.
  • Steel Path Void Fissures are coming. They will reward players with steel essence and the primed parts from the relics.
  • Last Gasp now requires more work. But eximus enemy kills will fill up the gauge instantly.
  • Teleportation time in camp is now reduced by 75%.

All Details for Styanax

The 50th warframe Styanax is finally coming and had a bombastic anime reveal during the stream. It was only five minutes long. But it covered its origins. You can watch the anime here.

They also showcased Stayanax’s abilities on this stream. Going in order:

  1. Throws a Javelin and if enemies hit a surface it creates a vortex dragging enemies in.
  2. Slam your shield and throw out spikes that shred enemy armor.
  3. Cast a buff that grants passive energy regen to you and your allies. Kills with this buff active regenerate shields to you and your allies.
  4. Summon a ton of Spears that launch in the direction you’re facing, causing slash damage.
  5. His passive ability grants a critical chance to himself the more shields he has.

His stats are focused on Shields, Energy, Armor, and Sprint Speed. He will have two alternate helmets at launch. As well as having a signature Spear Gun called Afentis that specializes in Puncture, Critical Chance and Damage, and Status chance.

Currently in-game for the next 48 hours if you use code “STYANAX” you can get a free display for your orbiter or dormizone. Styanax will be coming in Veilbreaker and will be given to players for free if you log in for the first two weeks of Veilbreaker.

Veilbreaker Details

Veilbreaker will take place after The New War and focus on Kahl-175 with a new quest and full customization for him, including an eyepatch for his missing eye. This update will also bring an all-new syndicate called “Kahl’s Garrison”. With a weekly activity where you play as him on a three-week rotation. Alongside these additions are a new weekly activity called Archon Hunts.

Archon Hunts will be a weekly activity that functions similarly to the daily sorties. However, these activities will be very high leveled similarly to Steel Path. As well as having limitations on revives and consumable usage, similarly to the Arbitrations. So players will have to communicate in these activities if they hope to get “Archon Shards”.

Archon shards are installed via the Helminth system. Each shard will heavily boost the stats of a warframe. They only showed the effects of the blue shards, which can increase health, shields, armor, or energy. While also mentioned that Red and Yellow shards can boost damage and mobility. Shards can be uninstalled at any time like arcanes. As well as rare variants to them called Tauforged Shards that will presumably add more to the stat increases.

Archon shards will be a guaranteed drop from archon hunts, alongside a bonus sortie level reward. So the only randomization will come from the colors or rarity.

Final Bits of News

Near the end of Devstream 163, they did go over some final bits of information. Such as:

  • Cross-play news is coming very soon. They will be doing thorough testing for this feature and if it works out well, they will begin cross save soon afterward.
  • Trials may be making their return to Warframe next year after Veilbreaker and Duviri Paradox are added. Trials were the game’s variant of Raids in Destiny. 
  • Primed Resurgence will be coming back soon. Primed Resurgence was an interactive way for players to get long-forgotten primed items. Like the Primed Liset or Odonata Prime.
  • Public Testing for updates for early changes are being looked at by the team. They may or may not do it due to the streamlined nature of their updates.

But this wraps up all of the information we learned from Devstream 163. It was a pretty long stream by their standards, but the consistent dialogue and reveals kept the pacing going. You can catch the full stream here.

The post Warframe Devstream 163 Breakdown appeared first on Lords of Gaming.



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Warframe Devstream 163 Breakdown

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