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Squad Balances And Optimizes With Version 3.2

Squad Balances And Optimizes With Version 3.2

Squad returns with a new update (V3.2) a few weeks after the arrival of the Marines. Much less rich in novelties, it is mainly devoted to balancing and optimization. The long list of changes can be seen here. It can be noted that the sprint should be less carcinogenic with an improvement in reactivity or that anti-tank mines now have a reduced trigger zone. The vehicle will really have to roll over it to trigger it. To compensate, the number of mines in the inventory is increased. For the rest, the compass HUD is less “heavy”. And otherwise, a lot, a lot, a lot less bugs.

The post Squad Balances And Optimizes With Version 3.2 appeared first on Gamingsym.



This post first appeared on Gaming/Tech Website, please read the originial post: here

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Squad Balances And Optimizes With Version 3.2

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