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Play Is the Point: How UX Designers Can Break Into the Gaming Industry

Play Is The Point: How UX Designers Can Break Into The Gaming Industry

There are many ways for game UX designers to break into this multibillion-dollar Industry. Using her 14 years of video game UX expertise, Designer Pam Nicholls shares how.



This post first appeared on Toptal Engineering, please read the originial post: here

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Play Is the Point: How UX Designers Can Break Into the Gaming Industry

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