Godot Singletons, also known as AutoLoad scripts, are a powerful feature in the Godot game engine that allows developers to create globally accessible scripts. By using Singletons, developer… Read More
Can Node.js module caching be used to create globally accessible singletons?
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After splitting my project up into many OO classes I am having to pass a reference to my Model instance… Read More
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Testing code is not enough to be smart. Code has to be created testable in advance. This ensures higher ROI with fewer investments. Plus there are bonuses: significant levels of scalability… Read More