Get Even More Visitors To Your Blog, Upgrade To A Business Listing >>

Chess programming and basic chess principles: Episode 3 – Interconnecting pieces

When Programming a Chess engine, one of the main things one should take into account is to find a way to create solid positions that are safe for the computer, even without the computer “consciously” knowing it. After every move, the position should be solidified in every possible way so that even if the algorithm […]



This post first appeared on Harmonia Philosophica | Philosophy Portal Against, please read the originial post: here

Share the post

Chess programming and basic chess principles: Episode 3 – Interconnecting pieces

×

Subscribe to Harmonia Philosophica | Philosophy Portal Against

Get updates delivered right to your inbox!

Thank you for your subscription

×