In this visual c++ IntersectRect Example we will learn how to use the mfc Intersection function
The intersected rectangle hatched in Red
to get the exefile click here and download the file and get the complete project and thinks of additions you can make
To start
1- Start a new project and let us name it IntersectRectangle
2- chose single document and deselect printing and print view no need for them
3- Add the following members to the view class
public:
BOOL m_b_IsIntersected; // weather there is intersection or not
CRect m_Gray_Rectangle , m_Moving_Rectangle ,m_RectIntersection ;
// constant REct and moving and the rectangle of intersection
make your data members public to avoid using getters and setters
4-Initilize the values of the two rectangles in the constructor as follows
CIntersectrectangleView::CIntersectrectangleView():m_Moving_Rectangle(100,60,160,120),m_Gray_Rectangle(90,80,120,110),m_b_IsIntersected(FALSE)
5-
Add the following messege handler to the derived view class
WM_TIMER ,WM_LBUTONDOWN, WM_RBUTTONDOWN
and edit them as follows
start with Wm timer
void CIntersectrectangleView::OnTimer(UINT nIDEvent) {
if(m_Moving_Rectangle.right> 300) m_Moving_Rectangle.OffsetRect(-280,0) ;
m_Moving_Rectangle.OffsetRect(20,0);InvalidateRect(NULL,TRUE); CView::OnTimer(nIDEvent);}
m_Moving_Rectangle.OffsetRect(20,0);InvalidateRect(NULL,TRUE); CView::OnTimer(nIDEvent);}
and
void CIntersectrectangleView::OnRButtonDown(UINT nFlags, CPoint point) { KillTimer(1);
CView::OnRButtonDown(nFlags, point);}
CView::OnRButtonDown(nFlags, point);}
and
void CIntersectrectangleView::OnLButtonDown(UINT nFlags, CPoint point) {
SetTimer(1, 450,NULL) ;
CView::OnLButtonDown(nFlags, point);
SetTimer(1, 450,NULL) ;
CView::OnLButtonDown(nFlags, point);
}
6-
edit the ondraw member functions as follows
void CIntersectrectangleView::OnDraw(CDC* pDC){
pDC->TextOut(60,13,"Press the right button to start moving the black rectangle and the right to stop it and notice the intersection");
pDC->SelectStockObject(BLACK_BRUSH);
pDC->Rectangle(m_Moving_Rectangle);
pDC->SelectStockObject(LTGRAY_BRUSH);
pDC->Rectangle(m_Gray_Rectangle);
LPRECT lp_move = m_Moving_Rectangle.operator LPRECT() ;
LPRECT lp_move = m_Moving_Rectangle.operator LPRECT() ;
// cast the moving rect to LPRECT
LPRECT lp_gray = m_Gray_Rectangle.operator LPRECT() ;
// and so as to the grayrect
m_b_IsIntersected = m_RectIntersection.IntersectRect( lp_move ,lp_gray);
// find whethere there is intersection and draw the intersection rect with hatchbrush
if( m_b_IsIntersected){
CBrush brushHatch(HS_DIAGCROSS, RGB(255, 90, 0));
pDC->SelectObject(brushHatch) ;
pDC->Rectangle(m_RectIntersection);
//I used getstockobject because it is easier to use
//I used getstockobject because it is easier to use
}
8- finally build the application and see how it works
Do not forget to use casting when using intersictRect it only accept arguments of type LPRECT
for more example see the rest of the blog
I hope that you enjoyed this tutorial
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