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Atlus Increases Salaries of Japanese Staff as a Move to Prioritize Employee Satisfaction and Global Talent

In a surprising move that contrasts with the current labor market in the United States, developer-publisher Atlus has announced a 15 percent salary increase for its Japanese staff. The company, known for creating popular games like Persona and Shin Megami Tensei, aims to attract global talent and retain its current workforceproviding a more competitive compensation package.

Atlus plans to raise the base salary of new university graduates from 257,000 yen to 300,000 yen ($1,981 USD) on a monthly basis, starting April 2024. Additionally, all employees will benefit from a 15 percent increase in their annual salaries. This adjustment not only aims to make the company more appealing to potential employees but also fosters a stable income environment that allows current staff to perform at their best.

To further incentivize its workforce, Atlus plans to introduce performance bonuses fundedworldwide profits, owing to the strong overseas performance of its games. With critically acclaimed titles like Etrian Odyssey Nexus and Persona 5, the company intends to restructure its compensation system to enhance game development and sales performance.

This progressive approach differs greatly from recent industry trends, where many game developers have experienced widespread layoffs and studio closures. Atlus acknowledges the importance of employee satisfaction and understands that happier employees are likely to be more productive. By investing profits back into its personnel, Atlus sets an example that other companies in the industry can hopefully follow.

It is worth noting that average salaries for game developers in Japan are significantly lower compared to their U.S. counterparts. According to job tracker Glassdoor, the average Japanese game developer earns approximately 5,230,356 yen, which is roughly $55,000 less than the average developer salary in the United States. Atlus’ decision to increase salaries demonstrates the company’s commitment to valuing its employees and recognizing their contributions to its success.

As Atlus takes this progressive step towards prioritizing employee satisfaction and attracting global talent, it is hoped that other companies will recognize the importance of fair compensation and follow suit. Investing in employees not only benefits the workforce but also contributes to the overall growth and success of the gaming industry.

FAQ

1. Why is Atlus increasing salaries for its Japanese staff?

Atlus is raising salaries to make the company more attractive to global talent and to retain its current workforce, ultimately creating a workplace where employees can perform to the best of their ability.

2. Will the salary increase affect all employees?

Yes, all employees will receive a 15 percent increase in their annual salaries.

3. How will Atlus fund performance bonuses?

Atlus plans to fund performance bonuses through worldwide profits, thanks to the strong overseas performance of its games.

4. How does the average salary for Japanese game developers compare to the U.S.?

On average, Japanese game developers earn significantly less than their U.S. counterparts. According to Glassdoor, the average Japanese game developer salary is approximately $55,000 less than the average developer salary in the United States.

5. What impact does Atlus’ decision have on the gaming industry?

By prioritizing employee satisfaction and fair compensation, Atlus sets an example for other companies in the gaming industry to consider. This can lead to improved employee morale and productivity, ultimately benefiting the industry as a whole.

Atlus Increases Salaries of Japanese Staff as a Move to Prioritize Employee Satisfaction and Global Talent .

The post Atlus Increases Salaries of Japanese Staff as a Move to Prioritize Employee Satisfaction and Global Talent first appeared on Daily Kiran.



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