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Hopefully this was not the Final Fight

2010 is coming soon and that is the year our next game takes place in. So now would be a great time for a sequel!

Name: Street Fighter 2010: The Final Fight
Genre:
Action Platformer
Developer: Capcom
Composer: Junko Tamiya(the music is this game is FANTASTIC!)
Release Year: 1990
System: Nes(Nintendo Entertainment System)

The reason I think this game should have sequel is for it's cool combat system and the fact that the ending leaves it open for more(no spoilers here, so no worries for people who still have not tried this great game)!

The story section will be split into 2 parts this time. One for the American releases story and one for the original Japanese story.

Story
Is it really Ken Masters?

American Story: In 2010, mankind's technology has advanced to the point that anyone can easily travel from one planet to another through the use of interplanetary warp gates. During the 25 years since he won the Street Fighter tournament, Ken has retired from his martial arts career to become a gifted scientist, developing a new substance called "Cyboplasm" that grants superhuman strength to any living organism that it is administered to. When Ken's lab partner Troy is murdered and the Cyboplasm is stolen, Ken decides to bring Troy's killer to justice by implanting his body with bionics, as well as an interdimensional transporter, in order to follow the killer's trail, who has left traces of Cyboplasm in each of the planets he has visited.

Original Japanese Story: Kevin Straker is a cyborg policeman employed by the Galaxy Police to neutralize a breed of interplanetary super-criminals known as "Parasites", whose abilities are drastically improved over regular humans and aliens due to an armored parasitic insect that has been implanted into their bodies. The character of Troy was originally called Dr. Jose, the scientist responsible for creating the parasitic organisms used to turn people into "Parasites".

Kevin's name was changed to Ken so this game would relate to the popular fighting game Street Fighter. I wonder how much(if any) this change helped its sales in America.

Gameplay
fade into the warp gate before time runs out!

This games combat system to me, was surprisingly varied for it's time. Instead of just having a basic punch combo, Ken would shoot out energy bullets with each button press. If you held forward while pushing the attack button , he would go into a slower but stronger combo attack. This was not a basic animation. He would actually change his punches and send his bullets in different directions! For example, if he threw an uppercut(which he did to end the combo) the bullet would curve up diagonally. Not only that, Ken had a single shot(and hard to master) jump shot, backflip(which does damage later in the game) and an overhead shot(done from the backflip).

Stages are diverse as well. From small boss stages to automatic scaling stages, this game had it all. It even has Bonus stages where you had to kill certain amounts of enemies to charge up your warp gate. Speaking of the warp gate, every time you beat a stage, you had to find the warp gate before it closes or Ken would die!

Here is some gameplay footage for you to check out(it has stage 3......listen to it's music and love it!). It shows the variety of the stage types and keeps the cinematics intact. Also check out how long ken's range becomes when he powers up!




Music
Stage 3's music rocks!

As stated above, the music in this game is FANTASTIC! Very in depth for something so old. Junko Tamiya did an excellent job capturing the feel of each stage. I would love to hear an arranged soundtrack for this game's sequel.

Sequel Type
2-d or 3-d action platformer?

If this game were to be made into a sequel, what should it be like? Most games moving from 2-d to 3-d(like Golden Axe Beast Rider, Bionic Commando and Sonic)tend not do so well in most gamers eyes. So would it be better to make Street Fighter 2010 like bionic commando 2009 or something in the line of Bionic Commando Rearmed? I would not mind a Rearmed style sequel. Though if done right, it could also be a cool 3-d action game. As long as the camera for the 3-d version was good(especially for sections that have platforming).

I think Capcom could make it good either way. They still have 2-d platforming down with games like Megaman 9 and the their 3-d games like Lost planet and dead rising are good as well.

Final Thoughts
Did I mention stage 3 has awesome music?

Cliffhangers, great music, nice battle system, good platforming and made by Capcom! These are the reasons I think this game should get a sequel. I am sure if anyone could make a successful sequel, it would be Capcom.

Preview
Tune in next time!

I mentioned two games that I think should have sequels so far. Lets go one step further then! This game already has a sequel, but I think it deserves more. I want to see how it would turn out on a next gen console. *Bell sound* Raikoh, I would like to see you again *Bell sound*. Tune in next time as we take a look at Otogi 2: Immortal Warriors.


This post first appeared on I Dream Of Sequels, please read the originial post: here

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