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It's a Different World for Dungeons & Dragons


I suppose they could be contrasted to OSR "purists" that seek to play using the actual TSR rulesets and materials. I definitely consider myself more of a purist, but I certainly buy, read and use lots of new OSR material. In the end I'm kind of a play and let play kind of guy. I may be philosophically interested in defining what D&D is and what it's origins and originals intents may have been (by and the large the content of this blog for the past eight plus years), but I am not one to decry that someone is having the fun wrong. For whatever it's worth, I am much more concerned about what we call our fun than what our fun actually is. Definitions matter after all. 

What I wanted to address today is the rather stout rebuff this person received from what was masquerading as a Classic or Advanced edition public forum and in reality was an OSR Modernist environment. Not only am I bothered by such situations, since I consider them to be perpetuating a falsehood, but it also confirms a growing realization I am coming to. Namely that today's world is a very different world for D&D.


I'm not taking a moral stand here. My own daughter played a lesbian character in my recent game, and another player we have is openly gay himself. But some will see my lack of judicious distinction and consideration for filtering past material as implying a hidden agenda. I can't argue that, because, well, I acknowledge that there certainly may be certain worldviews portrayed in our past that is today seen in a very different light. See -- torn.

So can I see the need for a community that is playing with very similar rulesets to the TSR versions, but have been scrubbed clean from the wrongs of the past, and are producing incredible new material? Yes indeed. But I can also admire James' Raggi's work on Lamentations of the Flame Princess and Geoffrey McKinney's work on his Carcosa material. Classic swords and sorcery old school goodness there with definitely un-politically correct content. I suppose in some cases such materials might be considered black books, banned material or a sort of social porn. I never would have thought that such a thing happened after D&D fought so hard against being censored and banned in the 80's. 

But social justice is not the only cross upon which the game as been crucified. No, today is the age of rich digitally produced art, video games, instant gratification and social presence. Almost the exact opposite of what the game was originally. Sure, D&D created the fantasy video game, but in titanic Greek fashion the son has dismembered the father and thrown him in the pit. Railing against the presentation of modern gaming books, slick production values and quick to print on demand availability is as hopeless a cause as railing against what is lost when our sins have been left behind. There is no right answer here, because there is no answer. Only progress of the existential machine. 

Before long even the original books will be gone and but a memory. Ghosts of a golden age? Or an age of barbarism superseded? 


This post first appeared on Classic RPG Realms, please read the originial post: here

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It's a Different World for Dungeons & Dragons

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