Get Even More Visitors To Your Blog, Upgrade To A Business Listing >>

Feral Island [v0.15.188 Stable] [VR_Ferals] Free Download

Feral Island [v0.15.188 Stable] [VR_Ferals]
Free Download

Overview:
Feral Island is VR game with a wide selection of adult and feral themed options, centering round Fantasy, mystical and alien creatures the gamers
can watch, befriend and work together with.
The predominant concept is to create a Sandbox game with a really optimistic method on sexual inter-species relationship that is predicated on conses and exploration as a substitute of drive and violence. After taming and befriending, you may also give you the option to gratify your feral buddies wants and even expertise being a feral creature your self.​

Thread Updated: 2022-09-23
Release Date: 2022-06-30
Developer: VR Ferals – Patreon – Discord
Censored: No
Version: 0.15.188 Stable
OS: Windows
Language: English
Genre:

3DCG, 3D Game, Furry, Monster, Virtual Reality, Animated, Fantasy, Sandbox, Group sex, Vaginal Sex, Simulator, Character creation, Gay, Virgin, Anal Sex

Installation:

1. Extract and run.

Changelog:

v0.15.188 Stable
Features:
  • Added becoming eye colours to all unique Felkin within the character choice menu and the island.
  • Added knotting to the game. If you maintain the left mouse button or VR grip for 3 seconds, knotting can be toggled on. If you click/grip once more the knotting can be launched.
  • Added a new asset variant to Kostroma: He now has a brief neck mane.
  • Added a new asset variant to Aldemar: He now has a nostril ring.
  • Added a new asset variant to Gwyardon & Veskin: They now have straight horns.
  • Added a new asset variant to Shadow Vasov & Monty: Nose horns.
  • Added a new asset variant to Kostroma: Forehead horns.
  • Added a new asset variant to Aldemar: Muzzle spikes.
  • Added a new asset variant to Kestrel: Curved thorny horns.
  • Added a new asset variant to Brutus: Chest floof heavy.
  • Added a mod menu to the predominant menu. Currently this menu is simply the body since no mod was added to the construct folder but. But it’s a begin!
  • Added the brand new VR-Rig to FeralIsland. This rig makes use of a new Input System and may work with all present VR-headsets. If you will have points with the brand new system, please let me know!
  • The UI is now robotically snapped to the left controller when the island choice menu is loaded.
  • Added a “RETURN” button to the character choice which leads again to the predominant menu.
  • Added distinctive colours to the UI snapping buttons within the gallery.
  • Added a “HIDE” button to the gallery to partially disguise the UI.
  • You can now pet the Felkin with each of your palms within the gallery in VR-mode.
  • There is a delicate haptic suggestions in the event you point at a Felkin and you possibly can work together with components of their physique.
  • You can now depart POV-mode in the event you grip each controllers.
  • You can now rub the dewclaws of the Felkin entrance paws within the gallery.
  • Added smarter guided toys. They now align to totally different orifices of the feminine Felkin based on the space.
  • The digital camera is now following the Felkins higher and is now higher responding to course adjustments.
  • The animation when pouncing a mountable Felkin is now interpolated.
  • Some minor backbone animator and offset place enhancements.
  • Added a sitting animation that’s triggered after idling for a while.
  • Added tooltips for rolling and toggled mounting.

Changes:

  • Upgraded a massive chunk of belongings throughout the challenge. This may change the seems of some components of the game barely.
  • Removed Kostromas, Brutus, Gwyardons, Kestrels and Shadows again mane.
  • Changed Aldemars Mane colour to yellow.
  • Lowered the grass density and eliminated the billboard choice. Grass rotation is now a bit extra random and the efficiency needs to be higher.
  • Removed Gwyardons, Veskins, Hieros, Kestrels, Montys, Kostromas, Aldemars and Shadows small horns.
  • Improved the brief mane mesh for Kostroma.
  • Improved the fabric particulars of regular chest floof.
  • The control label within the island choice menu was eliminated. It can be added at a later point.
  • Changed the lighting within the island choice menu and enabled publish processing for the brand new VR-rig.
  • Improved the efficiency through which the turntable script is calculated.
  • Modified and centered the UIs in multiple scenes of the game to raised match to the brand new VR-rig.
  • In the Character choice the UI is now robotically snapped to the left hand if a left controller exist in VR-mode.
  • Menu offsets and scales had been altered and improved for VR-mode.
  • Removed a few previous operate checks that aren’t needed anymore. This ought to barely enhance the efficiency and loading occasions within the gallery.
  • Slightly elevated the toy measurement if the toy was snapped to the hip.
  • The ray interactor now has an lively(orange) and inactive(blue) ray state which signifies if a consumer can work together with objects or physique components in VR-mode.
  • The translucent glass materials of the UI is now extra clear to stop flickering in VR.
  • In regular mode the toys now react once more to pull, hand and mouse motion. This was eliminated in earlier variations, as a result of of some bodily glitches which can be solved now.
  • Turntable axis rotation in regular mode has now the identical velocity as in VR-mode.
  • You can now not place toys if you end up in hip-snap mode.

Bugfixes:

  • Fixed a bug which prevented the Creature in the choice menu from strolling, however would let it idle as a substitute.
  • Fixed a bug which might spawn the default Felkin(Darius) with a chest floof.
  • Fixed a bug which the horns through which they the place remodeled when the ears transfer.
  • Fixed a bug through which Kostroma had his brief mane lacking after choice.
  • Fixed some minor bug which had been associated to an engine improve.
  • Fixed the maths of the turntable digital camera calculation to stop overflow points.
  • Fixed a bug through which lacking shaders in the choice menu precipitated the island not loading correctly.
  • Fixed a bug through which the reticle sphere was not seen on the tip of the pointer.
  • Fixed a bug through which the VR-hands the place not Animated.
  • Fixed a bug through which the toys the place now initiated with the brand new VR-rig.
  • Fixed a bug through which the toys wouldn’t be snapped to the brand new VR-rig.
  • Fixed a bug through which the toys wouldn’t rotated when the hand was moved.
  • Fixed a bug through which hip snap was not working with the brand new VR-rig.
  • Fixed a bug through which the information mode was not working with the brand new VR-rig.
  • Fixed a bug through which the toys the place approach to big when chosen with the brand new VR-rig.
  • Fixed a bug through which the fonts had been not seen if the FPS counter was toggled within the gallery.
  • Fixed a bug through which the toys had the improper measurement within the gallery.
  • Fixed a bug through which the digital camera was set to ahead rendering.
  • Fixed a bug which prevented POV-mode from working within the gallery.
  • Fixed a bug which had the improper clipping aircraft, place and FoV(Field of view) when switched to POV-mode.
  • Fixed a bug through which the reticle was seen in regular mode.
  • Fixed a bug through which the toys wouldn’t transfer appropriately, when auto-thrust was lively.
  • Fixed a bug through which the gallery digital camera was exhibiting a black display screen.
  • Fixed a bug through which the digital camera was the improper scale within the gallery.
  • Fixed a bug through which deselected toys would nonetheless have a colour within the UI.
  • Fixed a bug through which the mating Icons had been not seen.
  • Fixed a bug through which working, mounting and rolling to the facet was not working appropriately.
  • Fixed a bug had been a toys materials was seen by way of the UI in VR-mode.
  • Fixed a bug with unrealistic toy wiggling when the participant strikes the toy shortly.
  • Fixed a bug through which the UI snapping was not working appropriately.
  • Fixed a bug through which quick auto-thrust was not working within the gallery.
  • Fixed a bug through which a guided toy would point within the improper course if it was snapped to the hip.
  • Fixed some extra rotation associated points with toys.
  • Fixed a bug which precipitated a crash when the digital camera modified in POV-mode.
  • Fixed a bug through which the haptic suggestions was not available in VR-mode.
  • Fixed a bug through which petting a Felkin wouldn’t excite the creature.
  • Fixed a bug through which the left thigh of the male Felkin wouldn’t reply to rubbing.
  • Fixed a bug through which the feathery textures of the raptor mannequin was lacking within the gallery.
  • Fixed a few place and clipping aircraft points with POV mode.
  • Fixed a bug through which a loading display screen was not seen in regular mode.
  • Fixed a bug with imported mesh settings.
  • Fixed a bug through which the mounted Felkin NPC would nonetheless play the mounting animation though the participant Felkin would lay on the bottom.
  • The animation when the participant Felkin is laying on its again is now looping appropriately.
  • Fixed a bug through which the participant Felkin was caught within the mounting animation.
  • Fixed a bug through which the mounting flag was set to true as soon as the scene was loaded.
  • Fixed a bug through which the digital camera was caught when a situation was chosen within the gallery.
  • Fixed the orientation of the precise eye and the attention forehead animations of the Felkin within the island. It regarded a bit off.

v0.15.154

  • Added guided toys to the gallery. The toys do now align and rotate in the direction of the spots that will be penetrated. This makes the interplay simpler.
  • Added a new toy known as Yooman to mess around to the gallery.
  • Penetrating a creature with a toy is now thrilling the creature.
  • The pleasure worth now additionally will increase when the toy is caught or vibrates.
  • Added a button to the gallery to toggle the guided toys on and off.
  • Added a approach to robotically disabling guided mode as soon as you progress far-off.
  • Added butthole interplay with toys. You can now easily stretch the buttholes of the female and male Felkin within the gallery whereas utilizing the toys.
  • Added a set of device suggestions to the core game that designate the fundamental controls when roaming across the island.
  • Added “hip snap” to the gallery, which means that you can choose a toy and snap it to your hip. This characteristic is out there for regular and VR modes of the game and will be chosen within the toy menu.
  • You can now choose Felkin skins within the “breeding device” situation.
  • Added DevIsland 2.0. A new developer Sandbox to take a look at a completely new terrain and belongings that I need to make use of for the terrain generator.
  • Added a new patrolling script to FeralIsland. NPC creatures now randomly choose a travelling course and after a while they may go searching and Idle till they choose a new course. Creatures now additionally transfer asynchronous from others.
  • Added responsive buttons to the predominant menu that open the FAQ, game controls and challenge road-map in a separate browser window.
  • Added a button to the gallery to toggle “auto-thrust” on and off. Auto-thrust can be mixed with the brand new information toggle button.
  • It is now potential to make use of the “auto-thrust” characteristic whereas hip snapping is lively. This characteristic must also work with VR-mode.
  • Added quick “auto-thrust”. You can now toggle between regular and quick thrusting speeds.
  • Added haptic suggestions whenever you penetrate with toys.
  • Enabled auto-Thrust, information and hip snap in VR.
  • Added dynamic pen* orifaces which the yooman toy reacts to. These orifaces are added to the felkin, raptor(previous and new) and the shunamir.
  • Added dynamic pen* to the Horsey toy and additional improved pen* collision detection for all different toys.
  • Added dynamic pen* to the dergn toy and added an improved and extra detailed toy model to the gallery.
  • Rebuilded the matte UI and upgraded it to a new system, that additionally works for VR.

Changes:

  • Changed the leaping mechanics of the game. Lowered the soar energy whenever you stand whereas doubling the soar energy whenever you dash.
  • Gave the dash soar barely extra energy.
  • Increased the ray-casting offset for the bottom detection to decrease the dangers for creatures falling by way of the terrain. Let me know in the event you nonetheless handle to fall by way of it!
  • Removed a miss-leading tool-tip from the DevIsland 2.0.
  • Updated the fluid Simulation physics to be extra detailed and in addition extra splashy(perhaps a bit to a lot in the intervening time).
  • Toys at the moment are barely extra agency.
  • Guided toys react faster and have much less motion delay.
  • Improved the general toy collision detection precision.
  • Changed the SSS-shaders to raised help different VR-headsets and improved the low-end efficiency. This shader was additionally added to the dergn toy.
  • Changed the way in which how the haptic suggestions curve is modulated for the left vive controller. It is now the identical curve as the precise controller.
  • Changed the Horsey texture to take a look at transparency and ‘internal pen* view’. This characteristic is deliberate to be toggled on and off.
  • Slightly straightened the Horsey toy to work higher with the dynamic pen* system.
  • Toys now keep chosen if the gender is switched, however not if the toy was positioned.
  • Toy properties get deselected now when the gender is switched.

Bugfixes:

  • Fixed a bug through which it was potential float round by leaping repeatedly. You can now solely soar when grounded. (This was extra like an intentional bug, to unstuck your character. Keep in mind that you may respawn by urgent the R-Key in the event you are caught within the terrain.)
  • Fixed a bug through which the rig would break, by transferring backward in the event you press ctrl + W.
  • Fixed a bug through which the rotation of the toys would change relying of the digital camera course they the place chosen at.
  • Fixed a bug through which sprinting wouldn’t enable increased jumps.
  • Fixed a bug through which the “breeding device” and “slobbery things” Felkin would all of the sudden begin to idle.
  • Fixed a bug through which the situation buttons had been not interactive anymore after deselecting them.
  • Fixed two bugs through which the improper dev-island was loaded when ‘R’ was pressed.
  • Fixed a bug which might the toys disappear in information mode.
  • Fixed a bug through which the toy rotation would miss-align.
  • Fixed a bug through which the toy would spawn within the scene origin.
  • Fixed a bug through which the button-state was not loaded appropriately when the horsey toy was chosen.
  • Fixed a bug through which the toy was nonetheless within the hand of the consumer, when a situation was chosen.
  • Fixed a bug through which the toy would do a pointless respawn each time a toy mode was chosen.
  • Fixed a bug through which the toy buttons had been nonetheless interactive as soon as a toy property was clicked.
  • Fixed one other bug through which the horsey toy was nonetheless chosen when the right-mouse button was clicked to deselect the toys.
  • Fixed a bug through which the auto-thrust button was not in sync.
  • Fixed a bug through which the vibrate button of the vibrator toy was not in sync.
  • Fixed a bug through which the improper gender was loaded within the “just the tip” situation.
  • Fixed a bug through which the improper gender was loaded within the “breeding device” situation.
  • Fixed a bug through which the brand new pen* options wouldn’t work in VR.
  • Fixed a few bugs through which the haptic suggestions wouldn’t work in VR.
  • Fixed a bug through which the information and hip snap wouldn’t be working when auto-thrust was not lively.
  • Fixed a bug through which urgent tab would choose the yooman toy.
  • Fixed a bug through which urgent proper mouse button would choose the yooman toy.
  • Fixed a bug which resulted in a NullReference error as a result of a MeshRenderer part was not current.
  • Fixed a bug through which the toy shaders would trigger culling points with fog.

v0.15.127 Public

Features:
  • Added the Cinemachine framework to enable higher third-person digital camera deployment.
  • Added a Cinemachine different digital camera control for FeralIsland. This control is for VR-mode solely. If you play the core game you possibly can now tilt the pinnacle of your HMD to barely decide the course of the creature you control. This system can be improved in future updates much more.
  • Added music to the predominant menu.

Changes:

  • Big efficiency enhancements for the island: After testing the Island on my VR-headsets, I found that the efficiency was fairly dangerous, for that cause I took my time to total improve the efficiency of the game. This update vastly enhances the efficiency of the core game, by way of LOD methods, that disable a variety of stuff, that is just not seen for the digital camera, or inactive. FPS on the island is now almost 40% increased! There is nonetheless nonetheless room for much more optimization.
  • Improved the turning habits for creatures within the core game.
  • Improved the collision detection for creatures within the core game after they collide with the bottom floor. This prevents most situations of the creatures clipping by way of the bottom.

Bugfixes:

  • Fixed a bug through which the dry humping was now loaded.
  • Fixed a bug through which the creature pivot-points within the core game the place doubled game objects, leading to unusual turning habits.

v0.15.109

Features:
– Added animation syncing to the mounting gadget to stop the animations of the gadget offsetting the animation of the mounting creature.

Changes:
– Slightly improved the general mounting animation. The horns aren’t any longer caught within the neck. Also the general animation is now smoother.
– Changed the loading display screen of the “slobbery things” dev-Sandbox to a extra becoming picture.

v0.15.108

Features:
– Added a new animation to the “slobbery things” dev-Sandbox. You can now mount the breeding gadget together with your chosen Felkin by urgent shift.

v0.15.107

Features:
– Added an Alembic fluid Simulation to the “slobbery things” dev-Sandbox. Baked fluid sims require a variety of cupboard space. This construct is considerably bigger (500MB). I’m nonetheless experimenting to search out a pleasant center floor through which these sims look good whereas additionally don’t require a lot space.
– Added the modding framework. This will when totally applied enable including fashions, animations, textures and extra in a modular method. There may be a dev-Sandbox quickly for the neighborhood to take a look at this.

Changes:
– Updated the climate and lighting system. This solely advertisements some minor HDRP and SRP help tweaks and a totally different sky within the Gallery.
– Lowered the “glow” of the “slobbery stuff”(Thanks patreon for reminding me concerning the neighborhood pointers. ) shader to make it look extra pure.

Bugfixes:
Fixed the infuriating “MAXIMUM NUMBER (256) OF SHADER KEYWORDS EXCEEDED” bug in Unity, by changing most shader tags to native.

v0.15.106

Features:
– Added a “breeding device” preview mannequin to the “slobbery things” dev-Sandbox.

v0.15.105

Features:
– Added the “slobbery things” dev-Sandbox to the game. This Sandbox is that includes all the pieces fluid associated and can be additional improved in the midst of the subsequent couple of days.

Controls: Pretty very similar to the gallery and the character collection of FeralIsland. You can hover with WASD and rotate with the mouse. VR is at present not supported however I take into consideration including VR help as soon as the drippy fluid sim for the breeding-device is added. Shift: Lets the felkin dash. Successfully applied fluid methods can be added to the core game.

– It is now potential once more to make use of numeric shortcuts[0 – 5] to navigate by way of the predominant menu.

v0.15.103

Features:
  • Added a female solo situation animation to the gallery known as “Just the tip”, that includes toy play interplay. This situation consists of a complete of three horny animations.
  • Added the male felkin to the choice menu of the dev-island. You can now click on the gender button to swap the gender and discover the island as a male beast.
  • Added a sprinting animation to the dev-Sandbox. Use shift to dash whereas exploring the island.
  • Added two new idle animations to the dev-island. These two animations are a laying and a yawning animation. After a while the felkin will begin to yawn when laying on the bottom. You can relaxation as a felkin whenever you maintain ctrl.
  • Added a dexterity bar to the underside proper facet of the dev-island UI. The dexterity bar is drained whenever you run and refreshes robotically whenever you cease sprinting. (There is at present no detrimental impact to touring velocity when the bar is drained to not punish testers for exploring the island. But results can be added in the longer term when there are extra methods to refresh the bar. Lowering dexterity from a creature you desire to tame, earlier than you achieve this can be a vital mechanical layer. :>)
  • Added a primary individual POV-Camera mode to the gallery. You can toggle the digital camera modes by urgent the brand new digital camera icon within the header device bar of the gallery. This characteristic can also be available in VR-mode. Also added multiple new POV goal digital camera factors for the LewdRaptor(previous & new), Mystic dragon and the shunamir to the gallery for an immersive first individual expertise.
  • Added an up to date model of the fur shader. This allows some superior issues in the longer term like for instance GPU-Instancing(Not applied on this model) which is able to vastly enhance rendering time of the creature fur. This model additionally improves the at present applied CPU-Instanced model of the fur shells. Giving it total enchancment and improve to FPS in rendering furred creatures.
  • Added an improved volumetric gentle layer to gallery. (This solely works in regular mode, as a result of of efficiency causes)
  • Added extra QoL and purposeful options to the POV digital camera. Position monitoring is now disabled to keep away from floating away and UI seize is now all the time lively whereas within the creature POV.
  • Added a “Back to main menu” button to the gallery that is simply available in VR mode. This permits coming into the predominant menu with out utilizing the keyboard.
  • Reworked big components of the situation dealing with to enable dynamic and interactive situations in the longer term.
  • Added a new class to deal with multiple creature PoVs for cameras.
  • Added a WIP mannequin of the brand new up to date raptor. It is out there in each genders and will be chosen within the gallery mannequin view.
  • Added procedural tail and mane animations to the brand new “just the tip” situation.
  • Added a operate that resets the situation development as soon as one other situation is chosen.
  • Added fur to the felkin NPCs on the dev-island.
  • Added a label to show the present chosen situation appropriately.
  • Added gender signature colours to the situations within the gallery.
  • Added a key set off to VR mode. By urgent left set off on the vive and proper hand set off(not index set off) on the Oculus you possibly can now depart POV mode at any time.
  • Added the identical key set off to depart “the hunt” in VR mode, so you do not want to press the ESC button on the keyboard anymore.

Changes:

  • Further improved the brand new raptor mannequin within the gallery. The new mannequin now has extra anatomic definition across the booty, stomach, tail and neck. Also the muzzle is now extra detailed.
  • Updated the weights on felkin mane meshs.
  • Improved the strolling and turning habits of the felkin character on the dev-island.
  • Removed a standing idle felkin and up to date it with one other strolling felkin on the dev-island.
  • Updated all rigs of the dev-island to enable extra superior animations in the longer term.
  • Further improved the strolling grounder precision and turning habits.
  • Decreased the seen sliding of the walk-cycle animation.
  • Lowered the turning velocity of the felkin on the dev-island to have a extra life like outcome.
  • Reduced the metallic gloss of the felkin fur which was approach to predominant when the felkin was an space with darkish shadows. This look may be added later once more to simulate moist fur.
  • Added a slight depth-of-field to the gallery.
  • The sprinting animation of the felkin on the dev-island is now much less bouncy.
  • The felkin is now accelerating a bit quicker when sprinting.
  • Removed the over-the-top shadow impact on the fur. Making the the creature fur extra floofy and clean.
  • Improved the creature pivot, grounder and turning habits within the dev-island. This vastly improved the general life like really feel of procedural strolling.
  • Greatly elevated the Camera angle when in POV mode. Now you’re in a position to see extra of the encircling surroundings and creatures.
  • Moved the UI a bit nearer to the participant when its grabbed within the gallery.
  • Oculus customers have enabled head place monitoring when in POV as a result of the clipping aircraft is just not working correctly right away.
  • Structurally renamed the dev-island to FeralIsland and moved it to the core game.

Bugfixes:

  • Fixed a bug through which the disclaimer UI couldn’t be chosen in VR.
  • Fixed a bug through which the participant prefab for steamVR customers what not working correctly.
  • Fixed a bug through which the distinctive monty pores and skin was chosen as a substitute of the distinctive hiero pores and skin within the gallery.
  • Fixed a bug through which the the gallery animations wouldn’t play.
  • Fixed a uncommon bug through which the uniform scale of the toy was 0.01 items as a substitute of 1.
  • Fixed a bug through which the eyes of the felkin on the dev-island the place rotation in a improper course.
  • Fixed the testicles of the solo male felkin within the courtyard Sandbox.
  • Fixed a bug through which the digital camera controller was disabled within the kennels dev-Sandbox.
  • Fixed a NullReference error that precipitated the controls not working correctly when utilizing the brand new POV mode within the fallery whereas in VR mode.
  • Fixed multiple circumstances through which the digital camera was caught when in POV view.
  • Fixed a bug through which the gallery UI would disappear when POV was chosen.
  • Fixed a bug through which the gallery UI was displaced when POV was chosen.
  • Fixed a bug after they situation and the one creature display screen was chosen within the gallery, and the POV toggle button was not displayed.
  • Fixed a few minor bugs associated to the POV UI responses.
  • Fixed a bug associated to the butthole stretch slider was not working correctly within the gallery.
  • Fixed a crucial bug for Oculus customers that would not begin “the hunt” dev-Sandbox.
  • Fixed a bug through which the grabbed UI was spinning when the POV was modified with the Oculus.
  • Fixed a bug through which the Oculus hand mannequin was misplaced when the POV was modified.
  • Fixed a bug through which the POV swapping icons within the “2 Bulls 1 Cow” situation didn’t present the precise button states.
  • Fixed a bug through which the digital camera would nonetheless be sticked to the creatures head when POV mode was left.
  • Fixed a bug through which the goal cross was not seen when leaving POV mode.
  • Fixed a the clipping aircraft points for oculus customers. You have to up to date your Oculus software program for this repair to work. (If this remains to be a problem, you need to attempt to update the Oculus driver.)
  • Fixed a bug through which the Scenario POV UI was not up to date correctly when the hand triggers the place used to depart the POV mode.

v0.15.092

Bugfixes:
– Fixed a bug through which the Digital Camera controller was disabled within the kennels dev-Sandbox.

v0.15.091

Changes:
– Lowered the turning velocity of the Felkin on the dev-island to have a extra life like outcome.

Bugfixes:
– Fixed an concern through which the feminine Felkin was overwritten in the choice menu of the final construct. It is now potential once more to pick out each genders!

v0.15.090

Features:
– Added gender signature colours to the situations within the gallery.

Changes:
– Further improved the brand new raptor mannequin within the gallery. The new mannequin now has extra anatomic definition across the booty, stomach, tail and neck. Also the muzzle is now extra detailed.
– The proper leg within the strolling animation of the felkin is now much less tilted to the within.

v0.15.072

Features:
  • Added a new VR dev Sandbox known as “the hunt”. This female solo demo scene can be launched in two components the place you meet Rainbow the feminine felkin. Once steady sufficient this scene can be added to the core game.
  • Added Oculus Rift S and CV1 help to FeralIsland. This updates is bringing the VR interplay for Oculus Rift CV1 and S customers near the extent of the most recent Vive variations. The following interactive options had been added: Interact with the UI , Grabbing the UI and to place it within the left hand, deciding on toys from the menu and utilizing them, squeezing and jiggling delicate physic spots with the pointer. Currently nonetheless lacking Oculus options: Using the palms to jiggle the delicate physics on collision/touching the spots like within the Vive model.
  • Added collision detection for Oculus controllers to jiggle thighs, vagina, penis sheath, balls, teats and extra.
  • Added total higher collision responses for Vive and Oculus customers when petting ferals with palms.
  • Greatly elevated the FPS (as much as 20 fPS) and improved the visuals in “the hunt” dev Sandbox. The lighting setup can also be a lot clearer, I added a lens grime impact, chromatic aberration, and fantastic fur. I additionally rotated the automobile a bit to show rainbow from her finest facet.
  • Added menu labels to the predominant menu to raised distinguish between dev sand containers and Unity demos.
  • Added rainbows appropriate materials colour within the courtyard dev Sandbox.
  • Added a collision detection for VR controllers. When in VR mode, controllers now can jiggle feral physique components comparable to thighs, sheath, balls, teats and extra. You have to swing the controllers in a sluggish velocity on the components you desire to jiggle to set off that impact.
  • Added two variant belongings for Rainbow in the brand new dev Sandbox to make her extra distinctive. Buttfluff and Tailtip.
  • Added an improved tail tip for rainbow in the brand new sand field scene.

Changes:

  • Changed the fur loader framework to load the fur shells faster.
  • Increased the collision detection vary for the toy interplay.
  • Greatly lower the scale of the compiled game from 1.2GB to 700MB.
  • Changed the scale of the Oculus participant digital camera within the gallery to improve immersion and to deliver it to the identical stage because the Vive and the traditional mode digital camera.

Bugfixes:

  • Fixed a bug that was inflicting the game to crash when the fur shaders the place seen.
  • Fixed a bug that didn’t show the vive controllers correctly when the game was loaded the primary time.
  • Fixed a bug through which a textual content area was wrongly displayed in regular mode.
  • Fixed a bug through which transferring within the gallery was generally behaving in an odd method in VR mode. This was precipitated by a single improper equation that added two clamped values as a substitute of multiplying them.

Developer Notes:

What is VR Ferals

VR_Ferals is an adult-themed totally interactive Virtual Reality Simulation, that makes use of most recent Virtual Reality gadgets (however will be additionally used with out VR gadget).
It can be potential to pose your fashions and to re-arrange components of the 3d surroundings and build-in 3D-assets, create animations and customise your 3d fashions.
VR_Ferals additionally makes use of physics for limb Simulation and can use this physics engine for particles in a later state.

DOWNLOAD
Win: FILESFM – GOFILE – MIXDROP – PIXELDRAIN – UPLOADHAVEN

Extras: StreamVR – Valve Index

The Book Of Felkan 2:
MEGA – UPLOADHAVEN – FILESUPLOAD – WORKUPLOAD – NOPY


Thank you ijustwanttoseelinkspls for sharing.

HOTGAMEPC - Free Download Games - Direct link - Drive Link HOTGAMEPC



This post first appeared on Hot Game For Pc, please read the originial post: here

Share the post

Feral Island [v0.15.188 Stable] [VR_Ferals] Free Download

×

Subscribe to Hot Game For Pc

Get updates delivered right to your inbox!

Thank you for your subscription

×