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Secrets of the Blind Palace (Roll20)

Publisher: Dungeon Masters Guild

This is the Roll20 version. If you are looking for the PDF version, please click here.

The critically-acclaimed DMsGuild best-seller, now available for Roll20!

A 4-7 hour adventure for 3-7 characters of levels 1-4

The wealthy Von Crofts hire a party of adventurers to find the body of their dead son in a haunted pleasure palace – and to bring him back to life. To aid in their quest, the resurrectionists are provided with a guide: the only survivor of the previous expedition, a bard who has been unable to speak a word or sing a note since she escaped from the Blind Palace.

A thrilling adventure filled with mystery, discovery, choices that matter, engaging role-playing, and exciting combat. Inspired in part by the poem The Haunted Palace by Edgar Allen Poe, and by the novels Great Expectations by Charles Dickens and The Shining by Stephen King, and by the Evil Dead movies.

Written by Tal Aviezer. Original maps and amp; artwork by Carolyn Fox. Edited by R.P. Davis. Roll20 conversion by Rachel Savicki.  

"I was completely enthralled with both the story-telling and design of the adventure...The mansion contains a perfect balance of exploration, combat, and role-playing opportunities...SECRETS OF THE BLIND PALACE is a fantastic haunted mansion adventure with a compelling hook, interesting NPCs, and meaningful events." - Eric Watson, RogueWatson.com

"This is an outstanding quest, engaging and easy for a DM to get to grips with, involving minimal prep. HIGHLY recommend." - Paul Bimler, author of Adamantine bestseller D and amp;D Solo Adventure: The Death Knight's Squire  and amp; other awesome adventures

"An adventure you’ll love running as much as your players will love playing it." - nonzerosumgames.com

VIDEO REVIEW FROM ROGUEWATSON.COM OF SECRETS OF THE BLIND PALACE:

https://www.youtube.com/watch?v=wTq2mPtdrBE

Also available:

ATTACK ON COPPERCOIL

A 4-7 hour adventure for characters level 1-4.

Duergar raiders have attacked a secret gnome outpost. During a desperate rescue mission, adventurers encounter giant snails, a net full of gnomes, an octopus, a sealed scriptorium, death, a ruined birthday party, a berserk construct, a haunted letter, and much more.

The Girl Who Woke the Dead

A 3-4 hour adventure for 3-7 characters of levels 1-4

In Faerun, magical acts of resurrection are reserved for the rich and powerful. Hired priests perform them in rituals, wherein diamonds are offered up as payments to deities in exchange for the power to bring the dead back to life. When a young woman starts performing these miracles for free, will you stop her or save her?

Are you running Lost Mine of PhandelverDragon of Icespire Peak, or another campaign set on the Sword Coast? Has a character met an untimely end? This adventure provides a quest that could lead to a chance to bring them back to life. 



This post first appeared on D&D Tomb, please read the originial post: here

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Secrets of the Blind Palace (Roll20)

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