The thing about trailers is that they are meant to hype up the release of a movie or game, and sometimes what people find out is that the actual product is very different from its Trailer. In video games what can happen is that the trailer is made to look better than the actual game, resulting in players sometimes feeling a bit cheated.
This is one of the controversies that Sony’s upcoming God of War is facing at the moment, where there are some who claim that the footage taken from its E3 reveal looks very different compared to the trailer and screenshots that was released not too long ago. However this is something that artist/designer Raf Grassetti is denying on Twitter (via JustPushStart).
O que mudou foi apenas a direção da luz e fog, esse pedaço da E3 está no jogo mas diferente, vcs vão entender quando jogar. A Jormungandr, Kratos e Atreus continuam exatamente iguais a dos trailers, estão comparando com outras cenas e luzes. Estou rindo vendo os comntários :)
— Raf Grassetti (@rafagrassetti) January 25, 2018
Grassetti is a designer that worked on the game and according to his tweets which have been translated, “What has changed is just the direction of light and fog, the content is the same as the E3 trailer, but different context, you will understand when you play. The Jormungandr, Kratos and Atreus continue exactly like the trailer are comparing with other scenes and lights. I’m laughing seeing the comments :)”