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Things to Bear in Mind to Improve Gamification in Learning

Gamification as defined by Wikipedia is the use of game thinking and game mechanics in various non-game contexts like Learning, marketing, customer management and employee productivity. This article shall focus only on the learning domain and discuss various ways to use Gamification to successfully impart education and train the employees of an organization. Training the […]

The post Things to Bear in Mind to Improve Gamification in Learning appeared first on eLearning Advisory.



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Things to Bear in Mind to Improve Gamification in Learning

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