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Learning by playing with e-learning platform

Since the 80’s, the Computer has been one of the most dynamic subjects that have happened to the humankind. Gradually, the use of computers in offices, schools became an integral part of everyday life. The advent of the internet and world wide web facilitated immensely in the advancement of the use of computers and turning it into a learning tool rather than just a computing and gaming device. Then the e-learning platform arrived that changed the method of the modern-day education system. So if you think the education system is boring the think twice, because with the help of electronic learning system you can now change your favourite Computer Games into an interesting lesson plan.

A brief about computer games

We all have our own set of favourite computer games that we love playing. There are people who use their computer just to play games for hours at a stretch. While there are certain negativities attached to this kind of addiction, recently researchers are coming out with suggestions that computer games can actually help in the development of the brain resulting in improved decision making, creativity as well as perception. Especially for children and teenagers, computer games play an important role. It has also been seen that users who play action-based computer games have better hand-eye coordination and better eyesight for driving at night.

The education-based computer games

Education-based computer games were introduced sometime during the 80’s as classroom entertainment. They were simple number crunchers and puzzles that would only engage the kids in the class. However, with the evolving technology computer games took a different turn and became more life like using real-life situations that are more engaging and enables the user to think, perceive, make decisions and multi-task at the same time. This is where the e-learning platform came into play. Different authoring tools were also introduced to help the user to play as well as learn through interactive sessions of gaming.

The results  

The introduction of e-learning platform in computer gaming has had a wide result showing phenomenal improvement in skills and mechanisms in kids especially. The results have shown some very interesting things like:

  • Kids are responding better to a creative and collaborative platform for learning
  • Kids are getting entertained while learning
  • Kids are able to control their own problem and challenges
  • It is increasing motivation and the level of concentration in kids of all ages
  • The knowledge is totally interactive where the kids can question and find their own answers

All these and much more are facilitating the kids of this generation to learn better and learn more in the most entertaining way.

In the end

It is needless to say that E-learning is and will be the future of all learning platforms. New authoring tools are being created to enable kids to have better focus and motivation to the process of learning. This will help them to score more and know better. Introduction of computer-based electronic lesson plans with the help of games is will enable the kids to be self-motivated, self-reliant and sorted in the most positive way.

The post Learning by playing with e-learning platform appeared first on Uzity Blog.



This post first appeared on How Do You Measure The Effectiveness And Impact Of Your Open Course?, please read the originial post: here

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