“Based loosely on works such as Titian’s Venus and paintings by the Baroque artist Peter Paul Rubens, Sleeping Beauty is meant to introduce direct sensuality into the virtual realm, but employing an idea of beauty defined by a woman rather than men in which the subject does not express conventional canons of body and facial type. In so doing Sleeping Beauty inverts the typical 3D character-based animations of interactive gaming, not just through its visual language buy by also rejecting their violence and aggressive speed.”
Fascinating piece by Claudia Hart, art critic and visual artist. Read more about Hart and this piece at this link. I don’t think it completely inverts voyeurism but somehow enhances it. The langurous movement embedded within the image is liberating in a sense but it invites continued observation, and hence the tendency to secretly voyeur.
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