Accessibility is one of the awesome features for Android developers. It’s rather easy to start with and distribute apps to users. For many developers, it’s like a journey back to the ZX Spectrum where a need for large development team was unnecessary in order to earn through new games and software.
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Before the coming of Android and Play Store, there was simply an App Store and iOS whereas it was the iPhone that stormed the world of mobile application so we actually have Apple to thanks for this wonderful opportunity.
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For both Android and iPhone development in Dubai or anyplace else, the real question is how to make a real difference and which option is the best. The real answer; it all depends so let’s dig through the details below and find out!
Even with Android, things aren’t entirely exceptional. Once again, you’ll exploit IDE which in the case of this particular platform is going to be Android Studio. So it means you’re going to code and program using Java alongside Android SDK as well as related programming languages.
Conclusive reports for both platforms vary and this depends on backend technical elements and frameworks. Swift works in particular with Cocoa Touch; an API for the development of iOS user-interface essentials.
Another fact you should know is Xcode only run on Macintosh operating system. To iOS application development, you surely need a powerful MAC desktop or the latest edition of MAC book and an iPhone or iPad.
Much like Android, iOS has recently moved from the typical skeuomorphism concept towards flatter, crisp and sharp design. Android in this scenario is richer and more precise to adopt the language and treating UI elements as if they’re tangible; means better interaction among users and mobile OS.
No doubt, Google provides clearer guidelines to its developers when the design is a concern and it results in smooth, appealing and intuitive user-interfaces. With Material Design, you’ll have more guidance and documentation so with the design; Android somehow takes an edge over iOS.
- iOS & Android
The applications created initially are always linked to the hardware they run on and even the teeniest feature missing, such as lack of the back button has a huge effect on user-interface and design, which may even get deeper if not dealt with.
Fragmentation of Android means you’ll eventually develop for countless devices, each with different screen sizes, aspect ratios and DPIs. iOS here takes the lead because of an ever-diversifying range of iPhones saving developers time, cost and giving them a chance to improve many features.
Weightage given to both iOS and Android depends on developer’s perspectives, however, each one is better in its own way.
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