Here are some guidelines for designing a Creativity Training Program. The program should:
- Be easy to disseminate to the creativity-challenged (e.g. inexpensive, any-time access)
- Teach a collective group of skills beneficial across all fields (domain general). There could be components of a modified program that would be domain specific
- Use divergent and convergent skills in conjunction with each other
- Teach creative thinking heuristics
- Teach problem-solving skills and tolerance for mistakes or unexpected results
- Encourage the development of conditions where creative solutions can be achieved, for example, serendipity, a stimulating environment
- Build support systems that do not emphasize extrinsic rewards
- Use repetition of skills so that they become automatic and are incorporated into a normal daily routine