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The Legend of Zelda: Breath of the Wild VS Horizon: Zero Dawn: Hell in a Cell (Part 2)

This post is probably going to oust me as a hypocrite (well, more so than usual).  I can see it now.  I mean, even though The Legend of Zelda: Breath of the Wild isn’t officially being called an open-world game, it shares a good number of traits with the subgenre.  Plus, being called “open-world” carries a lot of baggage with it these days.  Ubisoft and its AAA contemporaries have run what was once a good thing -- if not a symbol of progress for the medium -- into the ground, so I wouldn’t be surprised if the mere concept is enough to make someone’s eyes roll so fast that they could break the sound barrier.

I’m pretty sure I’ve taken shots at open-world games as well, so the fact that I’m excited for Breath of the Wild means that I’m a dirty liar in need of a bath filled with holy water.  More to the point, I’m a hypocrite because this game appeals to me, but I’m about ready to write off the superficially-similar Horizon: Zero Dawn for what may come off as arbitrary reasons.  In my defense, it’s not as if I love one and hate the other; it’s just that I feel like BotW appeals to me more.  And while I’m pretty confident that Horizon will eventually be a solid game, it feels redundant -- and significantly less special -- in the face of BotW.

I guess now I’ll have to explain why.  So let’s go ahead and step back into the ring for another smackdown.

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This post first appeared on Cross-Up, please read the originial post: here

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The Legend of Zelda: Breath of the Wild VS Horizon: Zero Dawn: Hell in a Cell (Part 2)


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