In this installment of guest blogger Frank Klepacki’s series on music production Frank discusses sound design for video games with well-known music and other intellectual property elements. If you missed Frank’s previous post, you can read it here. There are many… Continue Reading
The post Frank Klepacki Guest Blogger Series: Audio for Video Games: Working with Known IPs appeared first on Where It's A-T.
This post first appeared on Where It's A-T - The Audio-Technica, please read the originial post: here