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Gunkatana: Really shouldn’t be running with that

Preface This is an early demo. This review will be based on its current state. Certain bugs and issues will hopefully be fixed. Please keep this in mind. Gameplay Welcome to a fast-paced, carnage-filled, neon battle arena known as Gunkatana. The combat is really satisfying with the classic one-shot-one-kill rule to add extra tension. You have a laser blaster that shoots ricochet bullets. The aiming isn’t the best because it always shoots the direction that you’re facing, and you can’t rotate your character without moving as well, but I almost forgot I even had the blaster after a few minutes of using the katana. There’s a spin move that slices all surrounding foes, a dash attack that can affect more than one player, and an…

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This post first appeared on Indie Game Blog | Retro Indie Games | RETRONUKE, please read the originial post: here

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Gunkatana: Really shouldn’t be running with that

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