Director Brenda Romero explains the delay by stating the team at Romero games needed "additional time to polish". In a press release, she says: "The challenges in making a game like no-one has made before is exactly that – making a game no-one has made before. It takes time to get everything right and presents us with some unique opportunities. I am grateful we are taking the additional time to polish.
"The support and enthusiasm our community has shown thus far for Empire of Sin is incredible. We hope that once you're let loose in Chicago and see the world we've created, you'll believe it was worth the wait!"