Hellblade: Senua’s Sacrifice made its money back almost a month ago - that’s less than three months after its release and more than six months ahead of schedule. A large part of its success is down to Melina Juergens, Ninja Theory’s video editor, who stepped in to take the lead role of Senua. She did one hell of a job, as her recent Game Award win for best performance reflects.
The day after her victory, Juergens was at Bilbao’s Fun & Serious Game Festival to accept awards for best indie and best narrative design on behalf of Hellblade. While there, we got the chance to speak with her about what the game has meant to her, video technology in games, and the importance of going with the flow.
Curious about the engine tech behind Ninja Theory's hit? Jeremy featured Hellblade in his Making it in Unreal series.
PCGamesN: So you just got back from winning the Game Award for best performance - congratulations!