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Making it in Unreal: how Sky Noon's devs grappled with grappling hooks

What is it that Overwatch’s McCree says? “It’s Sky Noon,” or something like that, anyway. Far from a terrible pun, Sky Noon is actually a multiplayer shooter made in Unreal Engine 4 in which each player is a gunslinger from the Wild West. The hook? Literally a flipping grappling hook. You see, in Sky Noon, it isn’t the guns that kill you - it is the fall.

Read more: the best FPS games on PC.

Sky Noon Unreal Engine 4

Sky Noon began as a school project created by a small team of uni students who call themselves Lunar Rooster. The team has since ballooned it into a full game due to positive fan reactions at events like PAX Australia, where players found themselves hooked (eh? eh?) by its distinct take on the competitive shooter. 



This post first appeared on PC Games News And Reviews From PCGamesN.com, please read the originial post: here

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Making it in Unreal: how Sky Noon's devs grappled with grappling hooks

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