With the closure of Visceral, the studio working on EA’s single-player-only Star Wars game, there have been questions about the future of single-player games. Microsoft’s head of publishing, Shannon Loftis, believes that while it’s more “complicated” currently, they’re not dead.
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Loftis explained in an interview with GameSpot that “the economics of taking a single-player game and telling a very high fidelity multi-hour story get a little more complicated. Gamers want higher fidelity and they want higher resolution graphics."