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Running a chainsaw lengthways through a demon in Doom. Stepping out of the dungeon into the light in Oblivion. Making it to Frankfurt on time with a trailer full of wheat just as the dawn breaks in Euro Truck Simulator 2. PC gaming has a long history of must-see moments of visual spectacle, the kind of perfect marriage between gameplay and looks that people would talk about at the water cooler if they dared. And Middle-earth: Shadow of War’s sieges are the next entry in that long list.
As Talion travels between the regions of the world map overthrowing orc warlords and recapturing their fortresses, Monolith’s sequel to surprise 2014 smash Shadow of Mordor presents battles of a scale we’re more used to from an RTS than a third-person action game. An entire army under your command meets an opposing force, filling the screen with unit counts well in excess of 100.