There’s a reason crumbly old-timers like myself (a recent PCGN Slack chat decided that you fall into such a Category if you ever used Napster) blather on about the halcyon days of couch-based Multiplayer. And that reason is simple: it really was a better time. Not better in the sense that games back then were objectively superior to what we’re served up now - if you’re genuinely trying to make that argument then you belong to a different category - but better in that it was more social, less abusive, and featured markedly fewer instances of teabagging.
If you happen to love teabagging, PC's best multiplayer games feature plenty.
This is evidenced by every recent occasion a game has popped up to temporarily revitalise that scene, either by only having local multiplayer, or actively encouraging it. Think Nidhogg, SpeedRunners, or the utterly brilliant TowerFall. All of these have had older gamers untangling their ear hair from their N64 pads so that they can rush gleefully back into the past.