Like the freedom of the high seas? Try a great sandbox game.
As a new trailer makes clear, Skull & Bones is a new twist on the systems first prototyped for Assassin’s Creed 4 - thanks to class-based multiplayer and a reactive world.
“We’re not making Black Flag 2.0,” says game director Bill Money. “We’re making our own game. But we really went to school on what we’ve done in the past.”
At the close of Assassin’s Creed IV: Black Flag’s development, Ubisoft Singapore tried sticking a second player-controlled ship in there, just to see what it was like. It was predictably amazing.