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Kokusai Fighting Engine Blog


kokusaifightingengine.blogspot.com
A 2D fighting game engine, like to Mugen and Shugendo, written in XNA using the FlatRedBall engine.
2015-06-12 08:38
After a long absence from these pages, finally I'm proud to show you Meninjer - The Last Stand, the first game published by KOGI Arts, the new game development company founded by me, Jacques… Read More
2012-09-19 11:34
For all those who were wondering if the project Kokusai Fighting Engine was closed, I assure you it is not. The engine is under strong development now more than ever. I am currently working… Read More
2012-01-17 12:38
Hi everybody, and sorry for the absence of these months. As you can see, I have completely changed the layout of my blog, cause some problems which occurred during Blogger updates. Happy New… Read More
2011-11-03 14:40
Finally my three new editors are ready. They come from the need to have flexible tools which can be used in a wide range of games. They are the Kokusai Collision Animation Editor, the Kokusa… Read More
2011-10-12 11:47
The contact form works again! I have replaced the previous service with the new one offered by 123 Contact Form. My apologies to all visitors who could not use the service in these days Read More
2011-09-02 11:39
The old Kokusai Fighting Engine page on Facebook is now dismissed and replaced with the new and more advanced Kokusai Warrior Software page. You can see the results here. Enjoy!The official… Read More
2011-07-24 10:03
This is a simple shooter, which is both a prototype of a new project and a tool to test my code. Stay tuned guys!Shooter Demo from maxthekokusaiwarrior on Vimeo Read More
2011-07-13 08:13
Hi everybody, and sorry for the absence of these months. All the projects are currently on development, I've wrote a lot of new code and made some optimizations. Soon I will post new videos… Read More
2011-04-22 11:03
These are the first sketches, created by Ernesto Vicente, of the jungle level for our game. Really impressive!The jungle level Read More

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