It’s been 4 weeks since Age of Triumph update rolled out on PlayStation 4 and Xbox One. First week of AoT featured Crota’s End as weekly featured Raid, Blue Flames Nightfall Buff and much more. Second week featured Vault of Glass and with the third week, King’s Fall was back! Every raid has it’s own specific weapons which now drops as an Adept version with an Exotic class. Though, raid Armor pieces are the same but now include Age of Triumph Ornaments which you can earn by playing throughout weekly featured raid.
Destiny: This Player has Soloed Every Raid Entrance at 390 Light Level!
This Player Esoterickk has been very active soloing every updated raid version after the update. He has soloed Crota’s End, Vault of Glass. This time, he has soloed every Raid Entrance at 390 Light Level. The easiest of them all is obviously Crota’s End. According to Esoterickk, Crota’s End (The Abyss) was the easiest raid entrance to Solo. After that, it comes Vault of Glass (Raise The Spire) then Wrath of the Machine (Enter The Wall) and then King’s Fall (Open The Portal). You can check out his videos for each raid entrance here:
There are some player who said that soloing Vault of Glass entrance is not possible. Well, it is possible! This is what he has to say about every raid:
This one is definitely the easiest of them all; by quite a margin. You can do it in a plethora of ways (sword flying over/lamp skips), and even just running through alone isn’t so bad.
Vault of Glass:
The VoG entrance is a rather large step up from Crota’s End “The Abyss”. While it remains at level 26 for patrol reasons, level doesn’t really take a play in the difficulty here. There’s a large amount of both RNG and situational awareness required for this.
Wrath of the Machine:
another decent step up from the previous entrance – but this time I wouldn’t say as large as from CE to VoG. It is a big increase from the Normal Mode WOTM Entrance though – 2 Gjallarhorn shots not killing the Shanks makes a big difference.
Of all the 4 raid entrances, this is by far the hardest of the lot. It has the biggest learning curve, requires the most perfect play of them all, and it requires the Phalanxes to play nice.
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