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At a glance:
Geek Score: 90
Total Minutes Of Excellence: 28.4
Album Excellence: 58.1%
How are the scores calculated and what does it mean?
Crashlands is a 2016 story-driven action adventure game developed by Butterscotch Shenanigans. Play as Flux Dabes, a galactic delivery truck driver whose latest shipment gets interrupted by a megalomaniacal alien named “Hewgodooko” who tears her ship to pieces looking for useful tech. Crashlanded on Woanope, you must fight, tame, craft, quest, bossfight, and adventure your way to domination of all the things so that you and JuiceBox, your trusty sidekick/supervisor/robotic cargo palette, can send a message to the Bureau of Shipping and get those packages delivered! The score is composed by Fat Bard.
Flux Dabes looks like a muscular shell-wrapped Jason at first glance and the game looks more than interesting enough. Already getting great reviews and feedback from the community it seems like a winner. Fat Bard is a duo of video game composers, Patrick Crecelius and Zach Fendelman who has been composing music for indie games for quite some time now. The score opens with the title cue ‘Crashlands!’, a modern electronic take on a heroic epic theme. It wouldn’t be out of place in a medieval action film with a big orchestra. It is very pretty, inspirational and fun. The game score gets into it’s groove with ‘Savannah Suite’, a sweet mellow piece of music. I swear I can hear the ocean in the background. I imagine I’m sitting next to a vast ocean with purple skies enjoying the alien sunset on some distant planet.
The score will usually give you these zen calm cues, dreamy music, but sometimes it takes off on a different path such as bossa nova with ‘Build Bossa’ and some action with ‘Fight Time’ although calling it action might be reaching. It’s more fast-paced, busy, but it’s not really an action track. I feel it’s more a calm heroic piece which works well just like the opening theme. I didn’t expect Crashlands to be this calm but it’s not out of place. I’ve checked out a few videos of the game and in that setting it makes a lot of sense. It’s not all action all the time. There’s wandering and exploration of new themes. Near the end of the score there are a few remixes of the Crashlands and Night Time cues which sounds very good and quite different from the original. All in all, it’s a very nice and relaxing game score. What do you think of the score?
4. Savannah Suite
5. The Tendraam
6. Build Bossa
7. Night Time
8. Fight Time
11. Tundra Suite
12. The Polari
13. Crashlands! Rawk Remix