In a recent interview with Nintendo Dream, Masahiro Sakurai spoke about Super Smash Bros. for both the Wii U and 3DS including various DLC stages and the Mii Fighter outfits. Nintendo Everything got translations of the interview and gave a breakdown of things discussed:
Sakurai talked about the returning stages from previous Smash Bros. titles such as Peach’s Castle, Hyrule Castle and Dream Land. He explained that bringing Hyrule Castle in with the same textures as in the previous Smash Bros. would make it look blurry, so they remade the textures whilst trying to keep the nostalgic feel to it at the same time.
Within the interview, he also touched base on various DLC stages such as the Super Mario Maker stage, Suzaku Castle and Umbra Clock Tower. He mentioned challenges with the Super Mario Maker Stage due to it also being available for the 3DS, such as having to apply limitations as to which parts of the stage could be broken.
With the Umbra Clock Tower stage, which has only recently been added to Super Smash Bros, Sakurai explained that the team used stage data from Platinum Games at first, but due to it not being able to be used in Smash they had to start again from scratch. They also focused on Purgatorio as a characteristic of Bayonetta’s stage, however players not familiar with Bayonetta may miss the reference.
Finally, Sakurai also spoke about the Mii Fighter costumes. He mentioned that it was planned from the start of Splatoon’s release that the inkling costumes would come to Super Smash Bros., and also that the Geno costume was added as he really wanted to add Geno as a fully fledged character previously in Super Smash Bros. Brawl and in Super Smash Bros. Wii U, however it hasn’t been possible. He mentioned that Geno is also one of the most requested characters.
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Filed under: 3DS, Nintendo, Wii U Tagged: masahiro sakurai, super smash bros. 3ds, super smash bros. for wii u
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