Milestone is pleased to announce today RIDE 4, the latest chapter of its beloved franchise dedicated to all two-wheel lovers will be released on October 8th, 2020 for PlayStation 4, Xbox One and Windows PC/STEAM. The RIDE franchise was launched five years ago and it quickly became a reference point for gamers all over the world looking for a realistic and authentic bike simulation.
RIDE 4 features cutting-edge levels of visual fidelity, bringing to life authentic and lifelike replicas of the most iconic motorcycles, and unique gameplay experience, with a completely renewed Career mode, that brings the player into fast-paced challenges all over the world and culminate with ultimate Championships with the most powerful Sportbikes, including a brand-new Endurance mode, the hardest challenge that only the best virtual riders can face. This new game mode allowed Milestone to boost the level of realism and authenticity with dynamic lighting and weather conditions, and Pit Stops for tires and fuel management. When the competition gets tough, strategy becomes crucial to succeed!
A VISUAL MASTERPIECE:
- All bike models in RIDE 4 have been created from the ground up using the most advanced technologies and the original CAD and 3D scans of real models, to bring to life authentic and lifelike replicas of the most iconic motorcycles, even the rarest and most exclusive ones. Every single bike detail has been carefully reproduced as in their real-life counterparts. Even the cockpit is a perfect reproduction of the real thing, both in terms of design and dynamic elements. The data on the dashboard changes in real-time, speed, temperature, traction control…even the oil bottle vibrates according to the movements of the bike! RIDE 4 is an act of love made by bike enthusiast for bike enthusiast.
On track, Laser and Drone scanning enable a never seen before level of accuracy in reproducing the most beloved and iconic tracks, an adrenaline-filled journey all over the world!
A NEW PATH TO GLORY:
- RIDE 4 introduces a new Career mode that lets players control their progression toward the success from the very beginning. Players will be free to choose how to structure their journey from local to international leagues. Every decision they take will affect their career path, giving access to special events, races and challenges for a unique gaming experience! And to make it even more unique, players can access to several tools to create their distinctive bike and riding apparel and to customize many mechanical parts of their bike.
Reaching to top in RIDE 4 is not an easy journey, the competition gets tougher thanks to the proprietary technology A.N.N.A., an acronym for Artificial Neural Network Agent, a revolutionary Artificial Intelligence based on neural networks enables an incredible level of challenge for players, with cleverer and faster opponents.
The Multiplayer mode now features dedicated servers that make the gameplay incredibly smooth and gratifying, to let players focusing on what really matters: victory!
In RIDE 4, Milestone partnered with two of the most iconic brands of the two-wheel world, Yamaha Motor and Bridgestone.
“When we launched the RIDE franchise our main goal was to create a unique IP for all two-wheel lovers; today – five years later – the astonishing realism of its visuals, the depth of its gameplay and the great partners we’re working with, confirm we’ve worked in the right direction to create the ultimate two-wheel racing experience”, said Luisa Bixio, CEO of Milestone.
Yamaha Motor, Milestone’s main partner for RIDE4, is an iconic and historical motorcycle brand with great heritage and history of glory in competition; its key values – innovation, excitement, confidence, emotion and close ties with customers – mirror perfectly Milestone’s vision in building RIDE 4, where players from all over the world will experience authentic and breathtaking competitions.
Ride 4 will release on October 8th, 2020 for PlayStation 4, Xbox One and Windows PC/STEAM.
The post Ride 4 Announced by Milestone Coming to PS4, Xbox One and Steam appeared first on TechQuila.