The creator of the Crysis series, amongst other projects, has filed a lawsuit against Cloud Imperium, noting that the studio failed to keep its promises with the CryEngine technology that Star Citizen is using.
Crytek initially agreed to a below-market rate for Cloud Imperium to use its tech with the agreement that its logo would be used within the game.
In fact, Crytek noted that the studio was required to send the company a list of bug fixes and optimizations to the CryEngine source code, which it reportedly failed to do.
Cloud Imperium noted that the lawsuit was “meritless,” and that it was prepared to fight “vigorously” to prove as such – though with the millions that it’s garnered, it may just be easier to settle, rather than draw everything out and create additional damage.
The game’s development is still ongoing for PC , with no immediately expected release date, but with its $173.5 million budget, you’d think that we would be seeing some kind of progress.
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