Having played through Skyrim from start to finish more than once, and having drudged through the opening act more times than I care to remember, I was skeptical that what amounted to a gimmick would be enough to draw me back into the snow-capped region that I’d already seen every inch of.
I spent some time Playing both games pre-release, but even with the added perk of being able to take the massive RPG with me wherever I went, the Switch version simply didn’t hold my attention.
Because there haven’t been many (or really any) open world VR games of this scale, running around the environment freely made my head spin at first.
Although the movement takes some getting used to, I actually found that I could aim with the game’s bows far better using my sight as the reticle than I ever could with the thumbstick in the standard version of Skyrim .
And as for those little immersive touches I alluded to above, having to physically look at an object or a container or a corpse in order to interact with them drew me in that much more.
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