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Microservice Design Patterns
Microservices architecture is a powerful approach to building complex, scalable applications by breaking them down into smaller, independent services. However, designing and managing micros… Read More
Introduction To Microservices
In today’s fast-paced tech world, businesses need to be agile and responsive to change. One way to achieve this is through the use of microservices. But what exactly are microservices… Read More
Memento Design Pattern In C#
The Memento Design Pattern is a Behavioral Design Pattern that can restore an object to its previous state. This pattern is useful for scenarios where you need to perform an undo or rollback… Read More
Iterator Design Pattern In C#
The Iterator Design Pattern is a behavioral design pattern that allows sequential access to the elements of an aggregate object (i.e., collection) without exposing its underlying representat… Read More
The Interpreter Design Pattern is a behavioral design pattern that defines a grammatical representation for a language and provides an interpreter to deal with this grammar. This pattern is… Read More
When building Angular applications, managing access to different routes is crucial for both security and user experience. Angular provides a robust mechanism called Route Guards to control… Read More
Understanding the lifecycle of an Angular service is crucial for effectively managing dependencies and ensuring optimal performance in your application. Here’s a breakdown of the lifec… Read More
In Angular, providers are a fundamental concept that allows you to inject dependencies into your components, services, and other parts of your application. They play a crucial role in Angula… Read More
Visitor Pattern In C#
The Visitor Pattern is a behavioral design pattern that allows you to add further operations to objects without having to modify them. It is particularly useful when you have a structure of… Read More
State Design Pattern In C#
The State Design Pattern is a behavioral design pattern that allows an object to alter its behavior when its internal state changes. This pattern is particularly useful for implementing stat… Read More
Chain Of Responsibility Pattern In C#
The Chain of Responsibility pattern is a behavioral design pattern that allows a group of objects to handle a request sequentially, each potentially handling the request or passing it on to… Read More
Mediator Design Pattern In C#
The Mediator Design Pattern is a behavioral design pattern that promotes loose coupling between objects by encapsulating how they interact. It centralizes complex communication logic between… Read More
Template Method Design Pattern In C#
The Template Method Design Pattern is a behavioral design pattern that defines the skeleton of an algorithm in the superclass but lets subclasses override specific steps of the algorithm wit… Read More
Command Design Pattern In C#
The Command Design Pattern is a behavioral design pattern that encapsulates a request as an object, thereby allowing parameterization of clients with queues, requests, and operations. This p… Read More
Strategy Design Pattern In C#
The Strategy Design Pattern is a Behavioral Design Pattern that enables selecting an algorithm’s behavior at runtime. Instead of implementing a single algorithm directly, run-time inst… Read More
Observer Design Pattern In C#
The Observer Design Pattern is a behavioral design pattern that defines a one-to-many dependency between objects. When one object (the subject) changes its state, all its dependents (observe… Read More
A standalone component is a type of component that doesn’t belong to any specific Angular module.Before Angular version 14, when you created a component, you typically had to include i… Read More
There are several important concepts in Angular, and Decorators are an important concept to learn when you are working Angular. Decorators in Angular are a powerful and essential feature use… Read More
Bridge Design Pattern In C#
The Bridge Design Pattern is a structural pattern that separates the abstraction from its implementation so that the two can vary independently.This pattern involves an interface that acts a… Read More
Flyweight Design Pattern In C#
The Flyweight design pattern is a structural pattern that focuses on minimizing the memory footprint or computational expenses of an object. It achieves this by sharing as much as possible w… Read More
Proxy Design Pattern In C#
The Proxy Design Pattern is a structural design pattern. that provides a surrogate or placeholder for another object to control access to it. This pattern comes in handy when we want to add… Read More
Composite Design Pattern In C#
The Composite Pattern is a structural design pattern that enables us to treat individual and group objects uniformly by creating a hierarchical (tree-like) structure of objects, where both t… Read More
Facade Design Pattern In C#
Facade is a structural design pattern that provides a simplified interface to a library, a framework, or any other complex set of classes.It helps encapsulate the complexity of multiple subs… Read More
Decorator Design Pattern In C#
The Decorator Design Pattern is a structural pattern in software development that allows behavior to be added to individual objects, either statically or dynamically, without affecting the b… Read More
Adapter Design Pattern In C#
The Adapter Design Pattern is a structural pattern that allows incompatible interfaces to work together. It acts as a bridge between two incompatible interfaces, enabling them to collaborate… Read More
In .NET Core, managing caching efficiently can significantly enhance the performance of applications. The IMemoryCache interface plays a pivotal role in caching data in memory, providing a s… Read More
Design Pattern : Builder Design Pattern
What is the Builder Design Pattern? The Builder Design Pattern is a creational design pattern that helps in constructing complex objects step by step. It separates the construction of an obj… Read More
Angular 17 recently came out with several exciting updates. One notable addition is the Control Flow feature. This new feature simplifies template writing by introducing a direct way to han… Read More
Design Pattern : Factory Design Pattern
The Factory Design Pattern is one of the most frequently used design patterns in real-time applications. The Factory Design Pattern in C# falls under the Creational Design Patterns Category… Read More

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