Though hard to obtain, by earning all seven Dragon Balls, one of the players can summon the Great Dragon Shenron to grant one of several wishes. The player who manages to summon the Great Dragon can often turn the tide of battle.
There are two ways to earn Dragon Balls, and each have their own merits. The first (and relatively easiest way) involves succesfully performing a light auto-attack combo.
Doing this will randomly give you one of the seven Dragon Balls – however there’s no way to predict which one you will get. Still – with this in mind, both players can repeatedly perform these combos a total of seven times to get all the Dragon Balls – but you’ll risk getting punished for trying the same movers over and over again.
The other way to earn Dragon Balls is a bit harder, and more complex – but specfic. Both players can perform combos that reach a certain hit-meter count. Depending on the number achieved, a single Dragon Ball will be awarded – shown in the middle of the screen.
For example, light attack combos will get lower numbered Dragon Balls, while harder combos with a longer string will get you higher numbered Dragon Balls. A full list can be found below:
|Dragon Ball #||Combo Hits|
|7||70 or more|
Note that when earning Dragon Balls in a match, it does not matter who performs the combos – the Dragon Balls will be earned in a shared pool between two players. The only thing that really matters is who can summon the Great Dragon when all seven Dragon Balls are assembled.
When both players have achieved the combos necessary to to gain all seven Dragon Balls – only one player can summon Shenron. You will need to have a a maximum Super Meter of seven full bars. If you do not have a full meter – the other player has a chance to do it first – even if you earned more (or even all) of the Dragon Balls.
With a full Super Meter of 7 bars, do one last Light Attack auto combo to summon the Great Dragon. When he appears, you will have a choice between four wishes:
- Restore my Health – You can have Shenron heal the current point character to full health. This is best used when one of your best characters is close to defeat – but the rest of your team is OK.
- Bring Back My Ally – Revive a fallen teammate with 20 percent health back. This is best used when your current character is doing ok in health, but you’re missing one of your better allies has already been defeated.
- Give Me the Ultimate Power – Adds a second Sparking Blast icon allowing you to use two in one match – as well as boosting your Ki gauge to its maximum.
- Make Me Immortal – Regenerate all blue health for your entire team, and auto-restore your super meter. This is best used when your team is faring well and can use the extra boost to cure your blue health meter.
Remember that the chances of getting enough Dragon Balls in a fight is usually pretty slim – it’s better to focus on winning than it is to try and get all the Dragon Balls yourself. However, if you can spare a moment to notice a few Dragon Balls missing, it may be worth trying to unleash a few well-placed combos if you’ve been saving your Super Meter.