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DayZ Creator’s Studio Releases One Game, Announces Another


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Someone’s having a busy week.

DayZ creator Dean “Rocket” Hall and his RocketWerkz studio have been busy, with a brand new title dropping today on the Steam store and another announced with an unspecified release date.

Stationeers is live now as an Early Access title on Steam, and describes itself as being “inspired by the beloved Space Station 13”. The game features both single player and multiplayer options, and allows players to construct and manage their own space stations. Touting “complex atmospherics, science, power, engineering, medical, and agricultural systems”, Stationeers requires “thought and management at all times”. For players who are a little more adventurous, the game also provides motherships, flyable vehicles which allow a departure from the space station to explore local asteroids and collect resources which can be refined through factories within the station.

Stationeers is brand new and in early access, so expect some bugs, but for anyone interested Steam are currently providing a 10% discount on the game’s £18.99 price tag – the promotion runs until December 19.

Also announced is new venture Living Dark – a “neo-noir adventure driven by a procedural narrative”. Firm details are scarce, but the game appears to have an RPG-style skills system with open-world environments and promises a “myriad of playstyles”, with in-game missions generating procedurally based on your actions and behaviours elsewhere in the game. NPCs apparently grow alongside the player character and respond to choices and alliances you create, allowing you to form closer relationships which are “significant to the developing narrative”.

One point of interest is a seeming option to “reset or replay” – either to begin completely fresh for a new experience, or create an entirely new character operating within the narrative created on a previous playthrough. There are no further details on this feature as of yet, but expect more on this.

Living Dark is overseen by creative director Rashad Redic (Fallout 3, Skyrim). Originally conceived as a film, Redic has instead gathered a team mixing “ex-Bethesda and Dice veterans, and homegrown talent” to bring the game to life.

There is no mention of release dates or platforms as of yet, but Redic is promising a teaser every day this week (you can watch the first two above), so perhaps we’ll hear more on this sooner rather than later.

Matt Davidson is a freelance writer for IGN. Take a look over on Twitter, if you like.




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