The other day I read an article about how to create fractals using the midpoint displacement algorithm. It's a simple recursive algorithm where you take a square, and split it into 4 smaller… Read More
The other night while watching a cartoon, I thought of a way to create levels for my iPhone game by scanning an image drawn on graph paper. To do this I need to access the raw pixel data fro… Read More
I just discovered twitterfeed.com/ , where I can post to my blog, and twitter feed will find new posts in my RSS feed and post to twitter and facebook automatically. Hopefully this will enco… Read More
Dreamhost has just added beta support for PHP 5.3. I can finally start implementing the new language features I've read about. Unfortunately, I just discovered it breaks all my scripts that… Read More
Yesterday I moved the code that draws the walls in my maze app to the MazeParts class. Now it can share memory with the floor drawing code and got rid of the allocating/deallocating memory o… Read More
Did some more iPhone programming. The other day I took some of the maze drawing code and put it into a new MazeParts class. This class will be handling the drawing of the floor and walls of… Read More
I'm excited about the new iPhone 3GS. The hardware support for OpenGL ES 2.0 will make it more fun to explore advanced graphics in my projects. I have a basic 3D maze running on my iPod touc… Read More
Last month I purchased a new unibody 15" Macbook Pro. It is my first Mac in over 10 years. It's so nice owning a Mac again. I've been dabbling in iPhone development since I got it, and I hav… Read More
Presenting SproutWorks 3D Digg Explorer www.sproutworks.com/digg3d.php I have just put SproutWorks 3D Digg Explorer online. It is my latest attempt to display textual information in an int… Read More
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