Part 6 of the Raylib 2D Challenge got the 2D tile-map displaying, but scarfy could easily walk off the screen. His 2D world is larger than the screen, but there's no player Tracking Camera. That's today's task.
Part 6 of the Raylib 2D Challenge got the 2D tile-map displaying, but scarfy could easily walk off the screen. His 2D world is larger than the screen, but there's no player Tracking Camera. That's today's task.
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