The Global Mobile Gaming market comprises numerous vendors and is witnessing intense competition among the leading vendors on the basis of gameplay, price, product differentiation, genre, graphic and audio quality, and platform type.
Related: top companies in the global 3G/4G devices market
Technavio analysts have identified the top 31 companies in The Global Mobile Gaming Market that are expected to help the market grow at a CAGR of 21.39 percent during the 2015-2019 period.
Activision Blizzard Inc.
Activision Blizzard is the world's largest interactive gaming company and sits at the vibrant intersection of media, technology, and Entertainment. A beloved and successful entertainment company, we're composed of two main operating units: Blizzard Entertainment and Activision Publishing, and some of the most talented game development studios on the planet, such as Toys for Bob, Infinity Ward, Sledgehammer Games, and Treyarch.
Electronic Arts Inc.
Electronic Arts Inc. is a leading global interactive entertainment software company. EA develops, publishes, and distributes interactive software worldwide for Internet-connected consoles, personal computers, mobile phones, tablets and social networks.
In fiscal 2012, EA posted GAAP net revenue of $4.1 billion. EA is recognized for critically acclaimed, high-quality blockbuster franchises such as The Sims™, Madden NFL, FIFA Soccer, Need for Speed™, Battlefield™, and Mass Effect™ .
Gameloft, a leading publisher of digital and social games, has established itself as one of the top innovators in its field since 2000. Gameloft creates games for all digital platforms, including mobile phones, smartphones and tablets (including Apple® iOS, Android® and Windows® devices), set-top boxes and connected TVs.
Gameloft operates its own established franchises such as Asphalt®, Order & Chaos, Modern Combat or Dungeon Hunter and also partners with major rights holders including Universal, Illumination Entertainment, Disney®, Marvel®, Hasbro®, Fox Digital Entertainment, Mattel® and Ferrari®. Gameloft is present on all continents, distributes its games in over 100 countries and employs over 5,200 developers.
Glu Mobile Inc.
Glu Mobile is a leading global developer and publisher of free-to-play games for smartphone and tablet devices. Glu is focused on creating compelling original IP games such as GUN BROS, DEER HUNTER, BLOOD & GLORY, and SAMURAI VS. ZOMBIES DEFENSE on a wide range of platforms including iOS, Android™, Windows Phone and MAC OS. Glu’s unique technology platform enables its titles to be accessible to a broad audience of consumers globally. Founded in 2001, Glu is headquartered in San Francisco with teams outside Seattle and in Canada, China, India, Korea and Russia.
GungHo Online Entertainment Inc.
Located in sunny southern California, GungHo Online Entertainment America is the US subsidiary of the Japanese game company GungHo Online Entertainment, Inc. Publishing titles across multiple platforms ranging from console to handheld and mobile, our group is comprised of veterans from various aspects of the industry brought together by one simple thing: a love of gaming.
Our company perfectly symbolizes our Japanese headquarters’ vision of “East Meets West” as we release GungHo’s internally developed titles in addition to seeking our own publishing initiatives in the Western market.
Kabam, Inc. creates and develops games that are available on mobile devices via its own dedicated channel in the Apple App Store, Google Play, and the Amazon Appstore. Valued at more than $1 billion, Kabam is the 6th fastest growing company overall in North America, according to Deloitte LLP. Kabam’s Kingdoms of Camelot franchise has grossed more than $250 million, making it one of the top 10 strategy franchises of all time.
Kabam has also created four titles that have grossed more than $100 million each in their life. In 2014, Kabam had three titles rank in the Top 50 Grossing apps on iOS. Kabam has more than 800 employees around the world, with corporate headquarters in San Francisco. The company’s investors include Alibaba, Canaan Partners, Google, MGM, Intel, Pinnacle Ventures, Redpoint Ventures, Warner Brothers and others.
King Digital Entertainment plc
King Digital Entertainment plc is a leading interactive entertainment company for the mobile world. It has a network of 348 million monthly unique users as of third quarter 2014, and offers more than 190 exclusive games in over 200 countries through its king.com and royalgames.com websites, Facebook, and mobile distribution platforms such as the Apple App Store, Google Play Store and Amazon Appstore. King has game studios in Stockholm, Bucharest, Malmö, London, Barcelona, Berlin and Singapore along with offices in San Francisco, Malta, Seoul, Tokyo and Shanghai.
Rovio Entertainment Ltd.
Rovio Entertainment Ltd, the creator of Angry Birds™, is a global industry-changing entertainment media company headquartered in Finland that creatively combines digital with physical, breaking the boundaries of traditional content delivery. What started as a casual game in 2009 became an international phenomenon within a few months of its release.
Today Angry Birds is not only the most downloaded game of all time, it is a worldwide known entertainment brand reaching out into publishing, licensing, animations, books and location based entertainment. Rovio's animated Angry Birds feature film is slated for 2016.
Supercell is a mobile game developer based in Helsinki, Finland, with offices in San Francisco, Tokyo, Seoul and Beijing. Its games are available for tablets and smartphones using both Apple’s iOS and Google’s Android operating systems. Since its founding in 2010, Supercell has brought three games to the market - Clash of Clans, Hay Day and Boom Beach.
Zynga is a leading developer of the world's most popular social games. Headquartered in San Francisco, our mission is to connect the world through games, and since 2007, more than one billion people have played one of our beloved franchises like FarmVille, Zynga Poker and Words With Friends. In 2014, we acquired NaturalMotion, an Oxford-based mobile game and technology developer and the creator of hits like CSR Racing and Clumsy Ninja. Zynga is named after founder Mark Pincus’ late bulldog Zinga, and the legacy of her playful and loyal nature continues to inspire our company culture.
CJ E&M Netmarble
NETMARBLE Games publishes free-to-play games for PC and major mobile platforms. As recently as January 2014, the NETMARBLE Games was ranked one of the top four publishers (monthly game revenue) on Google play and is rated as the number one mobile game publisher in South Korea.
NETMARBLE Games’s global division houses seven external branches throughout the world. These branches include Turkey (MENA), Taiwan, Indonesia, Thailand, Japan, China and the US. The US branch, Netmarble US, oversees and publishes mobile titles across North America, South America and Western Europe.
COLOPL's core competence is location-based games. Our services can be broadly divided into four main business segments. The Platform Business supports both COLOPL's feature phone and smartphone games and a wide array of applications from other developers. The Smartphone Application Business develops applications specifically for the fast-growing smartphone market, not only in Japan but throughout the world.
In addition to these two game-related business segments, COLOPL has real-world-related business segments which distinguish it from the competition.
The Real-Virtual Collaboration Business bridges COLOPL game applications with the real world to offer various services in collaboration with an array of stores offering collector's items throughout Japan, dozens of transportation services companies, professional baseball teams and other real-world service providers.
CyberAgent first became involved in the game business in 2009. Today we have 10 consolidated subsidiaries working in this business segment. These companies have kept pace with changing trends, and most of the titles that they currently supply were developed as native smartphone games. We plan to launch 19 new native smartphone games by September 2015.
With multiple titles achieving top sales rankings on the App Store and Google Play, which are the platforms for native smartphone games, the CyberAgent Group is a leader in the Japanese game market. We aim to use the strengths of our subsidiaries to create hit game that will help to drive expansion of our share of the game market.
DeNA (pronounced “D-N-A”) is a global Internet company focused on social game platform, social games, e-commerce and other Web services for mobile devices and PCs. DeNA’s current flagship business is its mobile social games platform Mobage, which offers first-, second- and third-party games on multiple localized user networks across nations. Established in Tokyo as a small start-up with the launch of an online auction service in 1999, DeNA has continuously expanded its portfolio of new business ventures that lead to the company’s new growth. As of September 2013, DeNA Group had over 2,000 employees working in offices and development studios across the globe.
Disney Interactive is one of the world’s largest creators of high-quality interactive entertainment across all current and emerging digital media platforms. Products and content released and operated by Disney Interactive include blockbuster mobile and console games, online virtual worlds, and No. 1-ranked web destinations Disney.com and the Moms and Family network of websites.
GAMEVIL® is a premier mobile game publisher located in Los Angeles, USA and Seoul, Korea. Established in 2000, GAMEVIL has earned a reputation as one of the best companies in the mobile games sector by crafting award winners in a diverse portfolio of games. GAMEVIL is well known for revolutionizing the sector with its original and innovative mobile games, backed by unparalleled expertise in advanced mobile technology. As a world class leader in mobile games publishing, GAMEVIL continues to lead the sector with a commitment to establish mobile as the definitive mass market entertainment platform of the world.
GREE takes gaming to the next level by inviting the entire world to come play. Founded on the belief that a connected world is a better one, we're passionate about bringing players together, using the universal language of fun.
As the global leader in free-to-play, GREE unleashes the power of gaming by taking it mobile and making it social. When you can play what you want, when and where you want, it's even easier to discover new games, face off against friends, and compete for the top spot on leaderboards. Available for iOS and Android, we make sure fun follows wherever you go.
Established in 2006, IGG was founded with the goal of becoming a leader in the global online interactive entertainment industry. IGG now is a rapidly growing developer and publisher of mobile online games with a global presence and international customer base.
The Group has its headquarters in Singapore with regional offices in the United States, China, Canada, Japan, Korea, Thailand and the Philippines. IGG is proud to bring a diverse portfolio of games with localized support to players from over 200 countries and regions and we plans to grow even further to provide the best possible customer service for all players.
Kiloo is part of the Kiloo Group, along with Manatee, Baboon and Giving Tales. We are dedicated to delivering the highest quality work at every front in the mobile industry.
Kiloo's best known game, Subway Surfers, was released in the spring of 2012 and was developed in cooperation with SYBO Games. A few weeks after its release, the free running game for iOS was named Game of the Week for 31 May 2012 by AppAdvice. In September, the game made its way to Android and gathered even more enthusiastic players. One month after the Android release, Subway Surfers made it into the top 20 growing Facebook apps by monthly active users. In July 2014, Subway Surfers exceeded five hundred million downloads across all platforms.
Konami Digital Entertainment, Inc. (KDEI), a wholly owned subsidiary of Konami Corporation (NYSE: KNM), is a leading, global developer, publisher and manufacturer of electronic entertainment properties, specializing in the home video game market.
In October of 2003, Konami Corporation moved to strengthen its content planning and production by expanding its operations to Los Angeles, California under the new name of Konami Digital Entertainment, Inc.
This bold and exciting move was designed to strengthen the company’s worldwide business, North American market share and future growth in the interactive entertainment marketplace. Located in heart of the entertainment capitol, KDEI focuses on the areas of global product brand growth strategies, business development and licensing activities.
Beijing Music Activity Excellence Technology Co., Ltd., referred to as excellent game (English name: Locojoy), is a focus on the mobile Internet game developer, to develop games for a global mobile platform. Companies from the online games industry veteran Xingshan Hu (that may not master) and five colleagues founded, has the industry's most experienced game development experience, all the partners have more than six years of experience in the development of online games, have swept the country to participate in a variety of online game development.
Machine Zone is the leader in free2play Mobile Technology Platform and core MMO games with hit titles including Game Of War - Fire Age, iMob 2, Original Gangstaz, and Global War. Our games have been downloaded and played by more than 45MM gamers, with all games having reached Top Grossing App Store rankings. Winner of the Crunchies Award (Techcrunch), we are a unique and highly talented team of free2play games expert and rock-star engineers that focus on building highly engaging mobile experience for its gamers.
MindJolt is a social gaming platform that provides game developers of all sizes a way to monetize their games, and access to a massive gaming audience on the world's most popular social platforms. With more than 20 million unique users across the Web, MindJolt makes it easy for casual and social game developers to bring their games to a massive audience of gamers. MindJolt's catalogue aggregates more than 1,300 of the most popular casual games on the Web making it simple for millions of users to discover and engage with entertaining content.
The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Wii U™ and Wii™ home consoles, and Nintendo 3DS™ and Nintendo DS™ families of portable systems.
Since 1983, when it launched the Nintendo Entertainment System™, Nintendo has sold more than 4.3 billion video games and more than 680 million hardware units globally, including the current-generation Wii U, Nintendo 3DS and Nintendo 3DS XL, as well as the Game Boy™, Game Boy Advance, Nintendo DS, Nintendo DSi™ and Nintendo DSi XL™, Super NES™, Nintendo 64™, Nintendo GameCube™ and Wii systems.
It has also created industry icons that have become well-known, household names such as Mario™, Donkey Kong™, Metroid™, Zelda™ and Pokémon™. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo’s operations in the Western Hemisphere.
As one of the leading interactive entertainment companies, SEGA cultivates creative talent worldwide with offices in America, Japan and our European HQ in London. Our acclaimed UK based studios include Sports Interactive and The Creative Assembly who are responsible for award-winning titles and iconic franchises such as Football Manager™, Aliens™, and the Total War™ series. Hardlight, the newest UK studio in the SEGA family, are the talented team behind Sonic the Hedgehog™'s latest adventures on mobile platforms Sonic Jump™ and Sonic Dash™. SEGA's much loved blue hedgehog mascot is a true global brand crossing over from video games into toys, stationary, apparel and much more.
The Square Enix Group boasts a valuable portfolio of intellectual property including: FINAL FANTASY®, which has sold over 92 million units worldwide, DRAGON QUEST® which has sold over 53 million units worldwide and TOMB RAIDER® which has sold over 35 million units worldwide, together with other well established products such as: DEUS EX, HITMAN, KANE & LYNCH, KINGDOM HEARTS, STAR OCEAN, and SPACE INVADERS. The Square Enix Group continues to push the boundaries of creativity and innovation by providing high-quality entertainment content, services and products.
Storm8, Inc. is the leading developer of social games for iOS and Android. With more than 50 million monthly active users and more than 600 million total downloads to date, Storm8 is also home to three innovative brands: TeamLava, Shark Party and FireMocha. Under these brands, Storm8 has amassed a network of 400 million devices worldwide and continues to create engaging mobile social games that span genres – from casual arcade hits Bubble Mania and Jewel Mania, to social casual games like Dragon Story and Farm Story 2, to MMORPGs like World War and iMobsters, to social casino games like Slots and Bingo!.
Tencent uses technology to enrich the lives of Internet users. Every day, hundreds of millions of people communicate, share experiences, consume information and seek entertainment through our integrated platforms. Tencent’s diversified services include QQ, Weixin/ WeChat for communications; Qzone for social networking; QQ Game Platform for online games; QQ.com and Tencent News for information and Tencent Video for video content.
Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin's Creed, Just Dance, Tom Clancy's video game series, Rayman, Far Cry and Watch Dogs. The teams throughout Ubisoft's worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2013-14 fiscal year Ubisoft generated sales of €1,007 million.
Warner Bros. Entertainment
Warner Bros. Entertainment Inc. is a global leader in all forms of entertainment and their related businesses across all current and emerging media and platforms. A Time Warner Company, the fully integrated, broad-based Studio is home to one of the most successful collections of brands in the world and stands at the forefront of every aspect of the entertainment industry from feature film, television and home entertainment production and worldwide distribution to DVD and Blu-ray, digital distribution, animation, comic books, video games, product and brand licensing, and broadcasting.
Starting with its first and a hit title "Legend of Mir 2", which has garnered over 200 million online PC gamers internationally, WeMade Entertainment has continued to develop and service dozens of PC and Mobile based games for fun loving gamers since its inception.
Established in 2008, WeMade Entertainment USA, Inc. (DBA: WeMade USA) is the business and publishing arm of WeMade Entertainment Co., Ltd. for the Western world. Working with its parent and affiliate companies, WeMade USA is dedicated to serving gamers with a portfolio of entertaining, high quality PC and Mobile games.