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This Week in EdTech News: August 26

Tips for flipping classrooms, the development of virtual and augmented reality, game-changing tech trends and more in this week’s Edtech roundup.

‘Flipping Large Classes: Three Strategies to Engage Students’ via Faculty Focus

Three strategies for changing up the way you flip your classroom.

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‘An LMS to Support ‘Gameful’ Learning’ via Campus Technology

University of Michigan has created an LMS called GradeCraft to gamify their courses.

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‘Higher Ed’s Augmented-Reality Ambitions Highlight Infrastructure Requirements’ via EdTech

How PokémonGo massively popularized AI, and how schools like Syracuse University, the University of Maryland, and others using augmented and virtual reality technology in the classroom.

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‘3 Game-Changing Tech Trends in Post Secondary Education’ via Top Hat Blog
Karen Quevillon lays out three trends that she believes have staying power, and the ability to be game-changers in higher education.

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The post This Week in EdTech News: August 26 appeared first on Top Hat Blog.



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This Week in EdTech News: August 26

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